I am looking to work as a CG and VFX Artist in a competitive environment to learn more skills and experience in the 3d field. and to participate in projects to impress people. i would also like to work with a professional team and inside an environment which helps evolution and growth.
Founded in 2005, Studio021 focuses on the creation of dynamic digital designs. The company, located in Pakistan, Middle East, Dubai, specializes in 3d Modeling, 2d & 3d Animation, Visual Effects (VFX), Motion Design, Broadcast Design, Graphic Design, and Post-Production work. Studio021 has serviced a variety of clients ranging from sports to entertainment, automotive to medical, and non-profits to corporations. The company continues to expand its local and national presence by increasing its partnership development activity in the areas of visual effects and post-production for feature films.
I am five years experienced Photoshop,Illustrator and Maya designer. I have good experience in designing graphics for various good companies using tools Photoshop illustration. I am Specialized in Digital Image Editing. I do Photo Retouching, Photo Manipulation, Photo Enhancement, Clipping Path, Background Removal, Re sizing etc. My main tool is Photoshop and I use latest Creative suite CS5. I love to play with photo editing . I am very much professional about my work. I pay individual attention to every client, knowing he/she is special. I can create unique graphic conception that engages the interest of the particular target group. I search for a solution of the problems, connected with developing your product or service and making them popular. No matter how big or small the job may be, I'll ALWAYS give 100% to ensure your complete satisfaction. I can guarantee that I will be able to design the perfect image which will satisfy all your needs.
CGCL - a TEAM of EXPERTS. We always love to accept every challenge in 3D Viz, Development & Designing, Motion Graphics, Rotoscope, Vfx-Post Production and Stereo 3D Conversion to helps our clients succeed. In our team we have experienced professionals having more than 8+ years of experience and few fresh talents. We are ready to accept every challenge of this magical world of CGI and Technology, always at a reasonable price with quick turnaround.
We Always Believe in Best Serving, with Match Our Clint's Requirements, We are an establish Group of Artist, Creative Team of Artist's with Great command on Software and Knowledge. Strong visual with Basic to high Design Principles, Video Graphic and Art Work with very good colour theory. We have Complete Elance Profile with Artwork and Portfolio. We are Building Reputation on Elance by serving Best in the business.
Auto-desk Maya & Unity 3D Expert, Develop/create professional outputs to those who seeks to increase their business branding image. 3 years experience of 3D Creations/Models & Game Next-Gen Game development . I offer honesty, professional rates and outputs. I assure you to bring your business at a higher competitive level with new great ideas and creative works from my knowledge. Unity 3D (http://smarterer.com/scores/e48efa67a6013822a7176a464397df7e) Guru http://www.guru.com/freelancersprofile/Subhendu-mukherjee-1
hi, I am a skilled 3d artist with 8 years of experience with digital sculpting ,texture painting and rendering quality images.i mostly use pixologic Zbrush for digital sculpts. i use autodesk maya and mental ray for rendering and lighting.
Producer of high end animation and graphics.
With over 3 years of experience working professionally in animation, Specialization In Rigging, modeling ,texturing, UV Unwrapping and lighting , Flash ,Photoshop,After Effect, Real flow,fusion artist design, and computer graphics. I have the ability to multitask and work under strict deadlines.
My name is Lauren Clark. I am an extremely hard worker and an efficient student. I have always been a fair artist and have taken multiple art classes. I have been working with 2D and 3D animation software for five years now, and I have become extremely proficient in Maya, Flash, and Photoshop. I have worked with Illustrator and Indesign for one year.
BENJOES ENTERTAINMENT STUDIOS IS A LIMITED COMPANY That Does:::: Audio And Video Recording,3D & 2d logos/graphics,VFX,jingles And Montage,voice Over,artiste Marketing,lighting And Stage,Modeling Agency and Offer Deejaying And P.A Services. Post-Production:SD/HD/2K/4K Editing Visual Effects 2D/3D Animation Keying, Rotoscoping & Compositing,Motion Graphics,Audio Mixing,Color Gradient , Combustion, Nuke and integration with 3D effects made in Maya, RealFlow and Vue. Click On Page Like Post A Comment/Pix Suggest To Friends THANKS!!! :https://www.facebook.com/pages/Benjoes-Entertainment-Studios/--00998?ref=stream.
Freelance since 2006, work in Paris, worked for video games industry and entertainment industry
I am CG artist that loves working on new creative challenges,new concepts and realistic design output. I create range of CG artifacts that ranges from realistic buildings (BG),funny characters (mascots) to hyper realistic creatures ( monsters). I expertise in product model and design.
Hi, I'm Alessandro RIghi, maya generalist currently employed at Prime Focus vfx London. I've been working in the industry for 3 years as maya generalist and I have worked on more then 15 movies. I'm at Senior level for match moving and had important position as Match mover Leader on different shows. I'm also a Junior modeler and layout artist.
more than 10year experience in 3d and multimedia services. 3d modelling,Character modelling, Texturing, Rigging,Lighting,Rendering(vray/Mray) Logo designs, 3d Animations, 3d character Animations, using 3dsmax/Maya Photoshop/After Effects/Sound forge for animation outputs in different video/audio/image output formats. Video conversions, my portfolio also at http://kattungavishal.wix.com/vishkatt and guidance in project approach/ time cost calculations knowledge sharing with clients for better output(for cons&pros) project after guidance also provided. low price with high quality outputs..
Professional Freelance 3D Artist 3D Modeling , Rigging , Animation 10+ years experience. MY Focus is on delivering top quality work, to put a smile on your face as I bring your ideas and visions to LIFE ! Hard surface modeling, Organic modeling/Character modeling , Environmental modeling, Prop modeling Software: Photoshop, Maya, Zbrush, Illustrator, 3D Studio Max, After Effects, and various other production tools. I am a self taught 3D artist with over 10 years invested in learning and practicing my skill/talents. Through the years I have gained a great deal of experience thanks to online sites such as Digital Tutors , Lynda.com, The Gnomon Workshop, 3D Buzz, and the list continues on. Some of my favorite authors are George Maestri, Chris Maraffi, Ryan Kittleson, and Adam Crespi, just to name a few. I promise quick turnaround times, unlimited revisions, great customer service and 100% original designs!
I'm an experienced character animator. I will receive my certificate in 3D Character Animation from Animschool in September 2014. In Animschool I'm learning from industry professionals from studios like Dreamworks, Pixar, Blue Sky, etc. and I have the opportunity to speak one on one with them to learn animation. I have completed over 50 hours of certified courses in Maya from Digital Tutors that includes animation, modeling, rigging, texturing, lighting and rendering. I also have some experience in stop motion animation. I am highly motivated, energetic and hard working.
Experienced Maya/RealFlow/After Effects Generalist
I just finished a 11:00 mins shortfilm for a Sci-Fi film festival, the quality and cinematography is parallel to that seen in Hollywood movies, this project was fully made by me, except for the voices and the music. To put things in perspective, the animated movie Toy Story is 70 minutes long and it took 3 years and 40+ people to be done. This is only a demo for what I can accomplish for your project, since I've just upgraded my software and hardware I can create a far better quality and speed of delivery for whatever the project calls, trust me, no one else has the cinematic and graphic skills for your situation like I do.
A versatile VFX generalist with strengths in effects, rigging, and lighting. Comfortable taking a shot from start to finish, concept through to final output. An artist first, but with an aptitude for the more technical parts of cg. Main packages are Maya and Houdini. Advanced MEL scripting and working knowledge of Python. Various complimentary software packages/plugins including Real Flow, Renderman, Mental Ray, Nuke, After Effects, and Mudbox.
Guru Dutta is a creative artist with MFA Background and an international certificate in 3D Art. Good in Organic and inorganic modeling in maya. Expert in Product Design and Product Modelling. Has very good sketching skills.
1: Advance diploma in Animation & VFX (certified from autodesk maya) 2:18 months of Experience in Brahma Animation Studio (india) as (Technical Instructor) 3:i have made design (poster and banner) for an Software companey (india) 4:also made icons for an iphone Application.
I have been in the FIlm/TV industry for over 19 years and in that time I have lead, modelled for, rigged and animated many jobs across Film / Series and TVC's. I am proficient in my core disciplines of modelling, rigging and animation. I have worked for many of the top post houses in Sydney including but not limited to Animal Logic, Fuel, The Lab, who have all retained my services for as long as possible. I am an honest, hard working individual who meets deadlines within budgets whilst maintaining a high level of work. I am fast and a quick study and able to work well unsupervised given the right reference and instruction. I look forward to working with you soon. Sincerely, James Dunlop Full CV: http://www.linkedin.com/in/jamesdunlop
Has strong understanding of basic modeling principals with the ability to convey emotion, character, weight, and story.and has a good overall understanding of 3D computer graphics with exertise in 3d Modelling, Texturing, Rendering, Lightining and Animation Has expertise in Maya 3D Modeling, Zbrush, Photoshop. Work Experience : Freelance - Turtle Modeling Softwre Tools Used : Maya, Zbrush, Photoshop Created Model and UV mapping in Maya as per the requirements. Imported the Model to Zbrush for Sculpturing. Imported the Model to Photoshop for Coloring and Texturing Freelance Artist - Bhaktinivedhana Magazine Bhaktinivedhana Magazine is published monthly by Jeer Trust and creating sketches for this magazine as per the requirements
I am actively seeking for an opportunity to get more work as a 2D or 3D character animator and Illustrator. My work can be viewed here: http://www.behance.net/waynemaslin
I'm Miguel Jaramillo.Digital artist in zbrush and photoshop, Avid media composer certified user, post-productor with NukeX, 3D modeler and animator with Maya. I have 2 years experience working in tv in Spain for tv series and making advertisements and 1 year working in tuekey on the same position. Im too responsable, fast worker and i have a great capacity for work under pressure.
I have done my Animation Course from Maac . I am a freelance artist from the past 2 years ,I work mainly in MAYA software, specialize in Modeling both organic and inorganic, like to make backgrounds, can also create textures in photoshop and do lighting as well. I have a very strong artistic back ground where in I have done 3 years in Commercial Arts, 1 year Interior Designing. I have done some good work for some builders and architects; I am now on a project for a Studio where I am doing modeling for characters. I am also having some artist with me who work for me when I get bigger projects. My rates are very competitive and quality has always been my first priority.. I can send u a sample of our work in my profile album. I also work extensively in all kinds of design work in photoshop like logos, leaflets, brochers, danglers, posters, visiting cards, book covers, newsletters, u neame it and i can do it. I believe in working hard, and proving myself.
maya, modeling, animation, photoshop
3d Maya character Animator Online Portfolio : http://remonanimator.blogspot.com
A young but determined freelance 3d artist from Australia. Proficient in programs such as: -Autodesk Maya - Pixologic Zbrush - Nexlimit's Realflow - Adobe Photoshop - Adobe After Effects - Eyeon Digital's Fusion - The Foundry's Nuke
I am an experienced 3D modeler who works in Autodesk Maya. I can also use Modo for subdivision modeling, and Adobe Photoshop for photo editing and texturing. I specialize in modeling itself, not texturing, rigging, or animation. I have the most experience doing inorganic prop work and this is my preference. I excel and modeling large amounts of basic items a scene may require such as: Tables, Chairs, Desks, Lamps and other light fixtures, Electronic devices, Appliances.
I'm a FX Artist, working primarily on Maya, RealFlow & Houdini, with specialisation in MEL/Python/C/C++/OpenGL programming. Also a pretty good writer - technical & creative. Experienced in FX & Writing for 7+yrs, and programming for 10+yrs
My specialty and passion lies in rigging, scripting and other technical solutions for animation in Autodesk Maya. I see myself as adaptable to the varying needs of any production because of this fact. I believe that this kind of whole option understanding and approach is necessary as a rigger and technical artist to provide powerful and intuitive sets of controls and tools to the other members of a production team. I have a passion for my work, and enjoy nothing more than working with other talented artists.
I`m a CG Artist with a good knowledge of 3D Character Modeling, Texturing and lighting. i`m skilled in Zbrush, Maya, 3DS Max, topogun, Xnormals, Photoshop, illustrator, Sketchbook,. you can check my work at varunjaitly.blog.com
Most recently I was a Lead CG Generalist for Nickelodeon in charge of CG environments/props for the Penguins of Madagascar CG series. I am a skilled and well-rounded MAYA CG artist. I am adept at Modeling, UVing, Rigging and Animating. I also have knowledge of Mudbox, texturing, lighting, and compositing. I have 4+ years experience as a Lead Artist, leading teams both in house and overseas, and 6+ years experience as an artist in a constantly changing and growing CG production environment. Demo Reel: https://vimeo.com/46192863
Maya - Character,Props and Logo modeling and UV unwrapping and Texturing. Flash - UI Designing,Animation and Illustrations. Illustratior- UI and Logo designing
3D graphics designed with Maya and rendered in Mental Ray
Greetings! For the time I have dealt with 3d and 2d graphics I have built skills and knowledges that help me to overcome different problems associated with the creation of CG images. Ingenuity and flexibility are qualities which I posses too and they are especially important to overcome different difficulties which accompany the work. For the years that I dealt with 3d I have built excellent modeling, texturing and rendering skills. I've got years of experience with Maya and 3ds Max. I started with Maya maybe 6-7 years ago. Afterwards I was working with 3ds Max for a long time. I am currently a master student in Technical university Sofia in the specialty Computer Visualization and Multimedia. The specialty which I study gives me practical skills and theoretical knowledges which help me to understand the logic of the matter, not just mechanical memorizing of certain sequences of commands and settings. I always work responsibly and always give the best of me to achieve the best.
Experienced visual effects generalist skilled in using Nuke, Maya, After effects, Mocha, 3d Equalizer.
Graphics, web, and game design. Actionscript 2, Maya, Flash, Photoshop, design, and development.
Hi, I am a 3D animator in search for a an amazing job where I can show what I can do and at the same time learn as much as possible. I work mainly with Maya, After Effects and Photoshop. But I also work with 3ds Max, mudbox and Zbrush. If you're interested contact me sincerely,
I am a fast and efficient artist and very detail oriented. A 2D/3D animator with a skill set with Video Editing, Logo Design and Graphic Design. I am an artist who is passionate about the study of movement and the lookof my clients product. Able to create compelling stories through various artistic styles. I am proficient in Maya, Photoshop and After Effects. I consistently meet deadlines and I have a solid understanding of workflow. I believe that it takes a tremendous amount of effort to make anything look effortless, and I will make sure that all my clients product looks effortless.
I just received my MFA from the University of Central Florida. My graduate studies focused on Toy Design and Illustration. I have been working in Maya for over 6 years and am familiar with 3ds Max. I have teaching experience working in Maya, Max, Photoshop, Premiere, and After Effects.
Art Institute of Chicago, Graduate 3d modeler/animator proficient in Maya software, with skills in Photoshop and Zbrush programs. Character & Prop modeling/Animating. Enviorment Modeling is also a possiblity. I take pride in my ability to move from a primitive to an nearly completed model in a very short time.
I'm a 3D artist who specializes in illustration and animation with Autodesk Maya. I can create characters, product shots, interiors, architectural models, medical illustrations, portraits, animals, animated logos and more.
Hello, I am designer who is staunch supporter to the creative, ingenious and elegant design and the most important consistent with your brand idea. I am in the field of graphic design for five years. I have graduated with a master degree in Poster and Visual Communication Design in National Academy of Arts. If you are looking for that kind of designer I will be very glad to work with you!
My name is Justin Walwyn, and I'm a Graphic Specialist and a VFX artist. I graduated from Full Sail University with my bachelors in Computer Animation. I am currently employed with L-3 Communications D.P. Associates as a Graphic Specialist, and I have worked on films such as "Conan the Barbarian" and "Titanic 3D".
Game artist here! I am well-practiced in the 3D pipeline. I have participated in many projects involving 2D and 3D art for games, short animations, and graphic design. I know efficient workflows. I am a hard worker who is very detail-oriented and am ready to take on any technical art project. I am skilled at drawing and have advanced concepts of lighting, shading, color, texture, and shape. I work best when given direction in order to know exactly what my client wants so that I can deliver my best to fit their needs.
As a CG artist,my area of expertise is:. :)Setting up high quality rigs,be it biped,quadruped or props,skinning and blocking,setting up facial expressions-blend shape or bone setup,generating fur,creating hair styles,simulating musculature and so on. :)Spontaneously and effectively generating design for logos,pamphlets,brochures,visiting cards and greeting cards. :)Setting up,rig and animate biped using 3ds max,CAT animation simulation,creating and designing props,building up interiors and exteriors focusing on the 2d plans provided,setting up light environment(on-demand Vray),assigning peak-to-peak materials and rendering final output. Here is my online channel: http://vimeo.com/focuzarts And here is my online flicker channel: http://www.flickr.com/photos/focuzarts
Artwell is a complete VFX, Post Production, Logo, Graphics and image editing design Studio based in India since 2008. The organization has a team comprising vfx and graphic design artists with handsome experiences in their fields. At Artwell, we are committed to providing the highest quality service and while maintaining the integrity and creative tradition of the post production process. Artwell will definitely help you add a completely new dimension to your professional outlook. Our studio provide an ideal and exclusive environment for creative and skilled professionals engaged in post production works.
I am a professional 3D artist with over nine years of experience, taking part in the production of two feature animations, various cartoon series, short animations, commercials and one mobile game. My knowledge encompasses most of the 3D production stages: modeling, texturing, rigging, decent animation knowledge and rendering. http://www.behance.net/impure3d
Can work with Autodesk Maya, Adobe Photoshop, Adobe Flash
Motion Graphics and 3d Visualization have been my specialty for the past 10 years.
Newly graduated from ESMA school in CGI animation at ESMA Toulouse, France, i'm willing to do my way in the world of CGI animation. You can check my page, in construction here: www.jordancirera.wordpress.com
3D Generalist with more than 3 years of Experience in Game Industry and Multimedia. Proficient in 3D Applications like 3ds Max and Maya. Knowledge of Compositing with After Effects, Fusion and Photoshop.
Jon Finch Home: -- Cell: -- email: Jon@BirdBrainStudio.com Website: www.BirdBrainStudio.com Online Letters of Recommendations: www.linkedin.com/in/joncfinch Summary - Specialize in CG asset creation/management for commercials,TV and Feature Films - Experienced in translating 2D concepts to CG Elements - College level teaching, Jr artist mentoring and maintaining overseas studios relations /communications EXPERIENCE Blind Squirrel Games 3176 Pullman Street Suite 107 Costa Mesa, CA 92626 Character artist/character technical artist on next gen console development project The Evil Within working with Bethesda Studios - Developing character modeling pipeline - Retopologizing/upresing/adding detail to silhouettes of low res character models and textures. - Re UVing to match existing UVs - Re rigging/adding to rig for secondary animation control and working with the animation team http://www.blindsquirrelgames.com/
A highly resourceful, flexible, innovative, and enthusiastic individual who possesses a considerable amount of knowledge regarding creative works. quick learner who can absorb new ideas, and now i am looking for a career advancement opportunity with a company that will allow me to develop my skills & potential.
Iam a lazy Person But ill do work like a machine I have confidence in skills in me and absolutely Talent TOO..
I worked as independent contributor for various companies over past 10 years. My work was closely related to 3D modeling, animation and image editing. I gathered a lot of experience and I'm able to cope with some of the toughest challenges in my field of work.
Emmy award winning television and film graphic animation design director, Michael O'Connell, spanning 25 years, he produced visual animation effects in New York City for network television (ABC-TV, NBC-TV, CBS-TV). In LA he designed and produced special effects for commercials (Pacific Ocean Post, LA.), feature films (Pixel Magic Inc.)and the defense industry (McDonnell Douglas, Boeing Aerospace). Specialties: SPECIAL AWARDS 1999 Extraterrestrial Biological Entity Award for Best Special Effects International UFO film festival, Laughlin Nev. 1984 Emmy Award, Outstanding Individual Achievement, Olympic Games Graphic Animation 1980 N.Y. Film & Television Award, NCAA College Football Animated Opening COMMERCIAL ART DIRECTION, STORYBOARD LAYOUT AND DESIGN, DIRECTING animation artists, compositors, talent, production teams. Hands on animator and compositor for 3D CGI and Digital Hand Drawn Animation.
Member of the International Academy of the Visual Arts. Santana is a TV commercial production artist, editor and animator with 15 years of experience in corporate marketing. He has deeply rooted advertising knowledge, including TV, video production, image creation, animation, print design, catalogs, in-store print media, corporate executive PowerPoint (Fortune 500 level), etc. Santana is fully proficient in: Maya, Cinema 4D, FinalCut Pro HD, AfterEffects, Motion, Pro-Tools Adobe Photoshop, Adobe Illustrator, Professional Studio Photography. He is fluent in Spanish. Animation Mentor Alumni Digital Tutors Certificates: http://eos-digital-tutors-certificates.blogspot.com/
I am B.tech Graduate.. I was very Interested in 3d Animation. So i joined animation Institute After my College and finished my Specialization program In Maya I am Specialized In Maya Modeling And Rigging.. I am Also Very Much Interested Working in Photoshop and Illustrator....
Highly self motivated and goal-oriented professional committed to pursuing a long term career in computer animation. Skilled in Character/Organic Modeling with a solid understanding of anatomy, both human and animal. Able to bring a wide array of knowledge and troubleshooting skills to a team environment, along with strong analytical and problem solving skills, computer proficiency, and an ability to follow through with projects from inception to completion. Innovative, self-driven, self-disciplined with a positive attitude and work ethic. A true professional with an upbeat nature and a passion for the computer animation industry.
Having experience in 3d modelling and photo editing . I am fluent in 3dsMax , Maya and Adobe Photoshop.
Hitlex - is a professional, modern, young company. Our team are professional screenwriters, directors, animators, artists, visualizers, designers, programmers, and professional managers who will provide you with a piece of consultation, pick the best option to fulfill the tasks ,help make the terms of reference for fast and accurate execution of your project. We provide qualified solve for your problems.
I have a Bachelor's Degree in Digital Media and an Art Minor. Video Game Industry Artist for many years included 2D artwork and 3D modeling. Credited on AAA titles. Other graphics experience includes Illustration, logos, digital painting, and more. Outside the Graphics arena is portraiture and other traditional art. Software: Photoshop, Maya, Zbrush, Illustrator, 3D Studio Max, Flash, various production tools. Education Details: Intensive training in the Advanced Visualization Laboratory, focusing on 3D modeling, texturing, lighting, animation and more. Video Game Industry details: Duties were modeling, creating and applying textures, 2D artwork for loading screens, logos, batch processes, process docs and other. Other Graphics Details: Illustration various genres and art styles. Also, vector graphics and web. Details of Traditional Artwork: Portraiture, children, adult, and animals. Landscapes and product. Various mediums.
I've worked in very different proyects, like make introductions to Tv shows, Infoarchitecture, crafting jewels to print in wax to make the molds, creation and animation of a crystal wings for augmented realitly, previous camera & lighting matchmaking, or bringing to life a real world statue of a horse and four riders. I've too recreating cars or made toon animations, including character skeleton and ik/fk rigs prepared for stretches, twist and other kind of deformations. Inside 3D, visual fx is the less I've done, although I'd like to try it. Modeling, texturing, lighting, animation are task where I'm completely comfortable. Scripting is one of the task more rewarding I've never learn. Although I don't consider myself a programmer, I spended enough time and I use daily enough scripts to know I can defend myself in this area. I have my own uvw unwarp script and I make a mineswipper inside Maya with Depth board (3D). I consider myself more a technician than an artist.
Do you need Maya 3D assets for your Film, Commercial, Video or Web site, at a good price that you can be proud of? Then you just found the right place to get it. At Republic FX we respect the fact that you may not have the budget for a large 3D asset purchase but still would like to add effects to your artistic expression or communication tool. We will work within your budget and tailor a Production Pipeline best suited to your needs to help you create and integrate the assets for your show.
Hit It Studios is an Internet, Graphic and Animation Design Company, established by Ian Moran, an award winning designer in the industry today. He brings much experience and knowledge to his work, and that coupled with dealing directly with clients, is able to offer great competitive prices and fast reaction times to industry changes making Hit It Studios a force to be reackoned with. The studio's 4 main goals are: a. High Quality Solutions that suit your needs; b. Meeting your budget, no highly overpriced services; c. Meeting your deadlines with time to spare; d. Offering direct customer services that go above and beyond that of any competitors.
Freelancer looking for a full time work (from 1500$ in month). Payment via Western Union or moneybookers (30% milestone realize is required, before payment can do some test work). Photo retouch, editing, 3D and 2D design, flash and many more. Photoshop (guru), Corel Draw (guru), Painetr X (average), Maya (average), InDesign(average). For qualification please see portfolio https://www.elance.com/s/zoomlander Thank you for attention.
Hello, I am 3D Character animator ,Modeller and Lighting artis . Please check my Character animation demo reel here : https://vimeo.com/60693482 . Also check some of my 3D models work with vray and mentalray render at my Portfolio. Regards, MKMS
Capable to draw with photoshop and painter and some 3d modeling too
I am a creative 3D modeler who has worked on several animated films and commercials. I have also worked on the Oscar-winning short-film "Peter and the Wolf" as both a modeler, animator and comper. I have worked with magazine layout for several different magazines, in Norway and in Germany. I am skilled at composition and proportions, whether it is character modeling, photography, VFX or layouts. I am a productive worker with a wide sett of skills that makes a true asset.
Lycus Arts is an outsourcing studio across multiple range of art work, such as concept Art, 3d game assets design, animation and visual effects. Team of enthusiastic, specialized and experienced creative professionals has eagle eye to the detail of every project which we work upon. We strongly focus on understanding client's time scheduled for the project. Also providing a quality service through our work, communication and delivery before time frame. Kindly visit us on Website: http://www.lycusarts.com/
2D Tools: - Adobe Photoshop - Shake 3D Tools: - Maya - Blender - 3DS MAX
I am Editor / 3d computer graphics. I have over 6 years of experience in the audiovisual industry. Professional level After Effects, Autodesk Maya, Avid Media Composer, Final Cut and Photoshop. Average level Illustrator.
Maya 3-D, After Effects, Illustrator, Flash, In-Design, and Photoshop and have 7 years experience editing with Final Cut Pro.
Hello My name is Peter Jenkinson I live in the beautiful city of Cape Town South Africa I studied at The Animation School here in wood stock I work with my friend that is also a freelancer on this site I have Freelance Experience from all over like Gaming company's to Vfx Houses I also have strong Web Skills I have a strong 2D/3D Design Skills I would say my strengths are 3D Particle Effects Drawing/Sketching 2D/3D Character Design Motion/Graphic Design Projection Mapping Animation Product Design 3D Architectural Rendering SolidWorks Lighting/Rendering Skills I am Qualified in the following software Autodesk Maya Autodesk 3ds Max Adobe After Effects Adobe Photoshop Adobe Illustrator I have also have had over 5 years experience in the following software Adobe Dreamweaver Autodesk Mudbox Zbrush Next Limit Realflow Nuke
Recently graduated with a MSc merit in Advanced Computer Animation and Special Effects and specialise in environmental design and 3D modelling. I have seven years experience using Maya, 3ds Max, Photoshop and After Effects, specialising in architectural visualisation and pre-viz. Thanks for your interest.
I am an individual who is starting in this field, but has much prior knowledge of many programs, and techniques. Recent graduate from Center for Digital Imaging Arts at Boston University for Maya. I have learned many skills over the years, and have been in many art galleries in the DC area. I have been on a showing on a Maryland Public Television show Independent Eye.
High/Low resolution Maya modeling. Comprehension of human anatomy and proper edge flow with Creative and artistic eye for details
3D artist/animator, with background in graphic design, offering my skills for reasonable compensation while keeping focus on creativity, efficiency, good quality, and customer satisfaction. I'm easy to get hold on over internet and I keep in touch with clients throughout entire project's course reporting project progress daily, or as often client would find it necessary. (e-mail) Working well both individually and with team. I consider problem solving to be natural part of creativity. Currently I'm mainly working in Maya, Max, AfterEffects, PhotoShop, and Illustrator Here is my current demo reel (low resolution 320x240) Website with proper portfolio is in progress. http://www.youtube.com/watch?v=nPVtmVi53pE Also, looking for any 3D related job opportunities, or internship at larger company, mainly in NYC area, but other location options might be considered. Besides English I'm fluent in Estonian and Swedish languages, and accepting simpler translation projects
I am 3D CG artist and designer with trustworthy experiense and extensive range of skills. Working with 3D applications like Autodesk(Alias) Maya & Softimage XSI since 2001. In the meantime I've worked in game industry, in architecture and industrial design, advertisement and polygraphy production. In addition of CG art I can handle tasks which are required a classic hand-drawing and painting skills.
Professional expert in Motion graphic in After Effect, 3d Maya Modeling Texturing Lighting & V-Ray Rendering, Graphic Design. I had made many 3d photo realistic Product Photo. Many Motion Graphic advertisement for bill boards and commercials. Dedicated to perfection and satisfaction of work for clients. Believing in quality and quality only.
I am an experienced CG artist with an excellent background in the creation of CG graphics, my speciality is 3D modelling, 3D animation and 3D rendering. Skilled in the use of top industry tools, such as 3Ds Max, Maya, After Effects and Photoshop. Samples of my work can be found at: https://www.behance.net/Jreinoso94
Baran studio is a full animation(2D and 3D) and Video producer by surrounding Talent members and over 10 years of experience.We are specialized in 3D animation and promotional videos.
We are a solid professional team made of experienced 3D artists looking for interesting projects in game environment and character creation, animation for games and television. Although we are looking for long term relations and reliable clients to work with, we will be happy to take single small jobs from indie developers! Please visit our website for more information and examples: http://3dgarden.org
I am a professional 3d artist,specializing in modeling and texturing,and I love to do character designing,I hold a diploma in animation and visual effects from Maya academy of advanced cinematics(MAAC),India.I am also a 24fps award winner of the year 2012,in the modelling and texturing category which is a prestigious award in the Indian visual effects and animation industry.You can see my work in http://wulf3d.blogspot.in/ My skillset include Autodesk Maya,Mental ray,V-ray,Keyshot,Zbrush,Maxion Bodypaint,Photoshop,character desigining,modelling and texturing,rendering and logo desigining. My objective is to work in projects of professional organizations and people where I can exhibit my talent and use my skills to add value to the project .Completely satisfying my client's need is my main agenda.
I'm a hard working, creative person, with a cheerful personality. I get along well with people, and just recently finished school for my second associates degree.
Hello I'm based in Vienna (Austria) and have been doing freelance animation here for over 5 years now, having previously worked for 7 years in stop motion in the UK. Clients include Sony, BBC, Hit Entertainment, Raiffeisen bank group, Wunderwerk, AUVA amongst others. Skills Stop motion animation: Character animation, Lip syncing, Walk cycles, use of flying rigs. Have had series work with clay puppets. 3D Animation: Character animation, model building and texturing using mainly Maya and Photoshop, but also have experience animating with 3D Studio Max. Can rig and weight characters both from scratch and using auto rig plugins.
We Do: - Original Concepts - Character, Cartoon, Animal, Car and Environment modelling - Character and Animal Rigging - Particle Dynamics Animation and Simulation - Character, Animal and Cinematic Camera Animation - Cinematic, Screenplay, End Credit, Subtitling, Teaser and Trailer Development - For Games, Films, TV Shows, Commercials and more...
I'm a creature who sometimes resembles an animator, I somewhat recently have graduated from the School of Visual Arts. The amount of 2D work at my current studio is dissipating and I am looking for any freelance work to take on in the next couple of months. I'm most suited for graphics/animation/website design/ light flash programming ... and eating pork buns. FLASH DEMO REEL http://www.youtube.com/watch?v=DH2rjVvN1KM
Im a young animator, degreed in the specialty of character animation. Passionate for animation from my early beginnings. I decided to enroll an animation course to approach all types of animation. Stop motion, clay, cut-out, paint on glass, sand on glass; and also the 2D animation where I could learn the animation basics and fundamentals and at least 3D animation using Softimage XSI. I decided to specialize in 3D animation. After receiving the knowledge about the different techniques of Computer graphics: Layout, model, set-up, render and animation; I always wanted to transmit the actions and the feelings represented on the animation of a character Motivated by new projects, dynamic, ambitious and able to work in team, I helped to produce a short-film called Traces for the French Ministry off Education. With taste for human contact and professional relations, I feel the need to work with a daily challenge and/or be part of a project to give the best of myself and its functions.
I am a 3d artist with 10 years experience working in London, Bristol and Stockholm. I use Maya and Nuke and have specialised as a Look Development Artist and Lighting Technical Director. I have an advanced understanding of 3d and an in-depth knowledge of the visual effects process. I have extensive experience lighting and rendering many varied shots and styles. In the past I have worked for small independent outfits, commercial houses and large film studios. I have an expert knowledge of Maya lighting, shading, and rendering. I am experienced in design, pre production, location and studio lighting, shooting film and photography, previz, matchmoving, modelling, texturing, rigging, animating, shader building, effects, rendering, compositing, and grading. I have the creativity and the visual understanding to be able to respond to direction and develop a concept to final image, I have a broad based creative background and an exceptional eye.
I am a 3d/VFX Artist always seeking for work. Always ready for new challenges. I have work experience, Worked in studios before. I know the pipelines of this industry and how the stuff works. Specialise in 3d Modeling, Texturing and Sculpting. I am a hard working individual always giving my best when committing myself to any job that offers professional growth while being resourceful , innovative and flexible. I am extremely responsible and organized, having strong pride in the presentation of my work. I work well alone or as a team member. I always ready for new challenges and to expand my knowledge.
Highly self-motivated and goal-oriented at my work. I have strong work ethics, able to adapt new ideas, learn new software and technologies quickly.
Design and visualization are the most important aspects in showcasing products or to bring to life the vision conveyed in the concept. I specialize in doing just that. Using the skills acquired over a number of years, I make sure to provide the best looking 3D renders adhering to strict timelines and making sure the budget is kept in mind. Challenging 3D design and renderings are my forte. I specialize in photo realistic rendering's and strive for providing the same to employers with a tighter budget too.
Proficient and expert doing 3D and 2D animation, I love working and my experience shows the passion I have for my job. I'm serious, responsible and updated with technology and would be an honor for me, you take me into consideration in their projects. Best regards.