Model creation and adjusting ready models for 3D Printing 3D Modeling, Texturing, Lighting and Rendering. 3D models out of CAD drawings or real life photos and measurements. Convert existing 2D designs or photos to the latest 3D formats.
hi, I am a skilled 3d artist with 8 years of experience with digital sculpting ,texture painting and rendering quality images.i mostly use pixologic Zbrush for digital sculpts. i use autodesk maya and mental ray for rendering and lighting.
Hello! We are industry experts in the field of 3D animation. We are in online animation services for past 1 year. We have done several 3D animation related jobs. Hire us if you want to get your job on time without worrying about Quality Time and Price.
3D Artist, Animator, Sculptor. Zbrush = Sculpture = Texturing. 3DsMax = UVWunwrap = Texturing = Character Animation. High-Polys = Topology = UVWunwrap = Low-polys = Bake Textures. 3D Graphics for games by Unity.
I`m a CG Artist with a good knowledge of 3D Character Modeling, Texturing and lighting. i`m skilled in Zbrush, Maya, 3DS Max, topogun, Xnormals, Photoshop, illustrator, Sketchbook,. you can check my work at varunjaitly.blog.com
Hi. My focus is primarily on Lighting and Compositing ,3D Character and Environment Modeling/Digital Sculpting,and I have experience with a variety of tools including Maya, Arnold,3DS Max, ZBrush,Nuke,Photoshop. CG Animation for Films and Commercials
As an 3d Artist i am trying to push my boundaries every day ,i think i am very good in using Zbrush thats why my portfolio is centered on sculptures . I like to do figure sculpts and concept art in zbrush for my characters. My portfolio: http://edgar-marocsek.cghub.com/images/view:simple/
Jewelry designer of a Kiev-based manufacturing company. Graduated from the Kiev College of Jewelry Art. Well-versed in jewelry making, stone-setting and casting (10 years of professional experience in jewelry manyfacturing). Profound knowledge of parameters for jewelry manufacturing. Extensive experience with brand-name diamond jewelry lines. Able to convert 3D models from images, produce environmental realistic renderings.
I've been working in the entertainment industry for over 8 years; from movies and commercials to music videos and online content. Currently based in the INDIA, I'm hard working, enthusiastic, and always deliver before deadlines. I am a freelance 2D & 3D ANIMATION, VISUAL EFFECTS & MOTION GRAPHICS artist based in India. With clients from around the globe, I am working as a animator for a long time but the creativity and beauty of ANIMATION dragged me in it. I am known for my good job within tight budget within my clients. I am set up to work remotely should you have any projects- big or small- that you feel might benefit from my skill. I have also a WEB-DEVELOPMENT team with creative WEBSITES done with clients all over the globe.
My name is Juan Pitluk and I am a 3D modeler, texturer and animator. I live in Buenos Aires, Argentina and I have been working in 3D for the last three years as a freelancer. I have also performed inhouse work for diferent studios/agencies in Argentina, where I gained the experience of team work and the participation in the global process involved in the job. I have a classic Fine Arts education, supporting my qualifications with knowledge of Painting, Sculpting, Composition, Perspective and Anatomy. I am currently working with the following software: * 3D Max * XSI (Softimage) * Zbrush * Vray
Having worked in the creative industry for over 3 years, I have gained the right experience, knowledge and motivation. I have always been very passionate about 3d design, photography, computing and technology including graphic, logo and web design. I take pride in my imagination, creativity and original thinking. I wish to bring my myriad skills I have gained as a freelancer over past three years, to someone who will take full advantage of absolutely everything I can offer them. During my freelance career I have developed a highly technical yet fluid working method that stands up well under pressure. I offer: 3d design for artworks, games and animations, graphic design for printing and advertising materials, posters, brochures, leaflets and logo, web site elements and templates, photography services such as: weddings and other events, portraits, photo-retouching and manipulation etc.
I am working in designing industry from last 12 Years. So I am always excited on every new project like its my first one.
Greetings! For the time I have dealt with 3d and 2d graphics I have built skills and knowledges that help me to overcome different problems associated with the creation of CG images. Ingenuity and flexibility are qualities which I posses too and they are especially important to overcome different difficulties which accompany the work. For the years that I dealt with 3d I have built excellent modeling, texturing and rendering skills. I've got years of experience with Maya and 3ds Max. I started with Maya maybe 6-7 years ago. Afterwards I was working with 3ds Max for a long time. I am currently a master student in Technical university Sofia in the specialty Computer Visualization and Multimedia. The specialty which I study gives me practical skills and theoretical knowledges which help me to understand the logic of the matter, not just mechanical memorizing of certain sequences of commands and settings. I always work responsibly and always give the best of me to achieve the best.
I am now working in a famous game company of Japan. with around 7 yeas experience.i can do a high quality product with a low cost.
3D and 2D Artist with experience in modeling, sculpting, designing, texturing, lighting and rendering highly realistic and game models. Creative, responsible, self-motivated and always gives his best.
For the past four years, Ive worked as a 3D artist and designer with some of the top game development studios and architecture visualization companies in Canada. I have a wide range of expertise including 3D modeling, rigging, texturing and animation. As well as game-specific skills including level design, engine integration, real-time lighting and particle systems. I'm fluent in 3DS Max, zbrush, blender, Unity 3D and UDK. In short, if it needs to be done in 3D, I can do it.
TheNGStudio specializes in the following fields: -Modeling (characters,creature, weapons, environments,Structures) -Texturing (cartoon, realistic) -High Polygon Modeling using Zbrush -High Poly to Low Poly -Image-Based Modeling -Rigging -Character Skinning -Character Cloth -Animation (characters, logos, objects) - Lighting -Uvmapping -Rendering (mental ray, v-ray) -Content for games -Architectural Visualization -3D Virtual Tours -Product Visualization -Compositing -Matchmoving -Logo Design -Photoshop Work -Presentation Design Software Specialties : 3D Studio Max, Maya, Mental Ray, V-ray, Zbrush, Vue, Photoshop, Illustrator, After Effects, Adobe Premiere, 3D Coat, Mari, XNormal, Painter.
I am an ambitious individual with a high set of morals and integrity. My work ethic is among the top. I graduated from IADT Tampa with a BFA in Computer Animation and a major focus on 3D Modeling (zbrush,maya,etc?) I am Eagerly waiting for the chance to use my skills and determination to help better Studios/Companies with their projects!
I am a highly skilled digital sculptor/3D modeler and texture artist using Maya and Zbrush and Photoshop as my primary professional tools. I love doing realistic characters models, creatures and even stylized cartoony characters as well. I can also do character and designs. Being a senior/lead modeler and a texture artist for a Manila-based company for more than 5 years now, I am very particular with the quality of my work and I make sure that they will meet both the artistic/aesthetic and technical requirements of a project and at the same time meeting production deadlines. I am professional artist who is easy to work with and who handles client's projects seriously for a fair good price. Feel free to contact me and view my online portfolio at http://www.artstation.com/artist/Fredo_Bernardo. Thanks!
Experienced character/creature designer and modeler.I can provide high quality character models. My work was featured in History Chanel's "History of the world in 2 hours" , "Australia: The Time Traveller's Guide" and other similar documentary films. If you are interested in high quality character designs and want a reliable freelancer to do the work on time then I want to work with you.
I'm a digital sculptor, 3d modeler, painter, and 3d animator. I have two art degrees, one in graphic design and the other in Game art. I'm very familiar with UDK and Unity and have worked as a freelance artist since 2004. I'm also prior active duty Air Force and will show the same dedication to my craft now as I did then. my website/portfolio: crashadams.com
I enjoy working as an artist, craftsman, and technicianand bringing these attributes to each and every job. I am a graduate of the Gemological Institute of Americas Jewelry Manufacturing Arts program and have worked as a bench jeweler and wax carver. My entry in the Gemvision Matrix 7 Design Contest placed Third in Technical Merit. Now, with Matrix/Rhino and ZBrush the most organic and complex 3D modeling designs are achievable. With my training as a figurative sculptor, I bring my artistic sensibilities to whatever freelance work I am doingmaking sure to translate the clients vision accurately, and with skill.
Hello I am Rubén G. Torralbo, 3D Artist and conceptual. If you like my works please contact with me, I would love work in a company like yours. I will give it all of mine if I get an opportunity. To see my web visit: http://torralbo.es To see concepts visit: http://torralbo.es/2011/illustration/ My english is good I spend 2 years in EEUU. Now I am living in Spain but I don´t mind travell there if you want to meet me. Thanks in advance, Rubén
EXPERIENCE My background is in fine art along with studio experience. I worked on such projects doing some work on simulators (Museum of Natural History, NASA and Bishop Museum), cartoons (Veggie Tales, Fish N Chips, Asterix & Obelix) and the Discovery Channel show Dinosaur Revolution. I also worked for a social media company creating props and clothing to be placed in Unity. EDUCATION I graduated from the Academy of Art University in San Francisco specializing in games modeling then soon attended Gnomon School of Visual Effects. I have extensive knowledge of anatomy and high/low poly modeling Please feel free to visit my website at: www.jyamazaki3d.com www.linkedin.com/in/jyamazaki3d/
I am traditional and digital sculptor, I work in zbrush, maya, photoshop, topogun, v-ray. I worked in Weta workshop like Props maker, for The Hobbit and Elisyum movies. I worked in Oktobor animation like maquette sculptor in zbrush. I worked in Cirkus animation like digital sculptor in Cirkus animation.
I'm a hard working, creative person, with a cheerful personality. I get along well with people, and just recently finished school for my second associates degree.
Hey. I'm a beginner-to-mid level Zbrush user and looking for some jobs to improve myself on. Had beginner level modelling courses on a few polygon modelling softwares such as 3ds Max and Maya, but now I focus mostly on Zbrush only. I've also had a year of traditional drawing lessons, and that's probably why I enjoy Zbrush the most.
I'm a zbrush artist and trainer. I'm currently teaching zbrush at two of London's top schools and I am also a practicing artist. I can design characters, props, sets and landscapes. I can also make low poly meshes in Maya and then add the detail in zbrush and then bring the normal maps back to Maya.
Freelance 3D artist specializing in ZBrush and Maya.
I have been working in Zbrush for around 6yrs now. I come from a traditional art background specializing in painting, drawing and sculpture. I have taught Zbrush and been using it among Maya and the Adobe suit for freelance for 5-6yrs now.
Highly educated, motivated specialist with wide range of knowledge and skills in 3D industry. Experienced in 3d modeling, texturing, animation and rigging, with more than 8 years of working with 3ds max and other accessory software.
Hello I am adil raza from India,new delhi.I have 2year experience as a 3d artist.I do modeling,texturing and rendering very well.I can use vray and mental ray for rendering and for modeling I can use 3dmax,maya and for detailing zbrush.
Detail-oriented and highly accomplished 3D Modeler & Digital Artist with over 7 years of successful professional experience. Adept at directing complex 3D modeling, rendering, and texturing projects while ensuring high levels of client satisfaction and final design quality. Currently seeking a position as a 3D Modeler which will effectively utilize all acquired skills, abilities, and areas of expertise. I also do web graphics and some design.
High/Low resolution Maya modeling. Comprehension of human anatomy and proper edge flow with Creative and artistic eye for details
I greatly look forward to helping you meet your artistic needs in any of the following fields! =) - Modeling - Texturing - Animation - Lighting/Rendering - Compositing - Dynamic effects - Visual and special effects - Photo Editing/Retouching/Manipulation - Web graphic and design - Logo design Technical skills: - Autodesk Maya (preferred, but also proficient in other major 3D software) - Adobe Photoshop - Adobe AfterEffects - Pixologic ZBrush - Adobe Dreamweaver - Corel Painter - Adobe Illustrator and InDesign - Mudbox
Modeling 3d environment and hardsurface models using Zbrush and 3ds max.
Experienced full-time freelance 3D artist looking to expand his already growing clientele. Let me help you on your next project! From game art to architectural visualization - I'm fast, organized, professional and get the job done on-time. Skilled in zBrush, Photoshop, Illustrator, Autodesk Maya, UDK, Unity, CryEngine and much more
I am a Zbrush Character artist fascinated by Character sculpting, human and non-human anatomy and i'm really exciting about working in 3D World. So contact me and Enjoy my Work !
My main specialization is: characters and object 3d modeling. At the initial stage the characters are created using ZBrush, then I'll use a topology change: (topogun, 3d coat), Texturing: (ndo, ddo, photoshop, mari), final assembly and rigging: (3ds max, bender, maya), Render : (3ds max, vray, mental ray)
More than 10 year experience in 3D work 3ds max Maya Zbrush, C4D, VUE massive-prime, Matrix Photoshop Modeling animation , Rigging Texturing dynamic simulation
I am a graduated Graphic Designer since 2008. Working as a design professional I made several 3D modelling and rendering courses and I found my vocation in 3D arts. This is why I decided to specialize myself in that area. A few years later, I got certified as a Game Artist in order to synergize my skills with my interest in video games. Currently I am looking for the opportunity to capitalize my knowledge, gain experience and further develop my skills by working for a company that would require my services.
I have a Bachelor's Degree in Digital Media and an Art Minor. Video Game Industry Artist for many years included 2D artwork and 3D modeling. Credited on AAA titles. Other graphics experience includes Illustration, logos, digital painting, and more. Outside the Graphics arena is portraiture and other traditional art. Software: Photoshop, Maya, Zbrush, Illustrator, 3D Studio Max, Flash, various production tools. Education Details: Intensive training in the Advanced Visualization Laboratory, focusing on 3D modeling, texturing, lighting, animation and more. Video Game Industry details: Duties were modeling, creating and applying textures, 2D artwork for loading screens, logos, batch processes, process docs and other. Other Graphics Details: Illustration various genres and art styles. Also, vector graphics and web. Details of Traditional Artwork: Portraiture, children, adult, and animals. Landscapes and product. Various mediums.
We are a professional, creative team of CAD jewelry design specialists providing a wide range of services including 3D design for subsequent prototyping. Our long-term experience in jewelry CAD and manufacturing enables us to develop top-quality jewelry designs as promptly as practicable. By drafting a 3D design, the most complicated and sensitive tasks can be performed. Adjustments of weight, quantity and size of gems and many other modifications can be made within the shortest period of time. Designs are developed based on your sketch, drawing, photo, or face-to-face communication. We can also design a draft upon your request. Our team cooperates both with artisan jewelers and middle-sized and big manufacturing companies delivering creative results and high-quality services in CAD and jewelry designs.
I don't have too much time but are open for that extra interesting opportunity. I have worked on a AAA-title for the last year while at the same time working on a number of 3D and graphic related jobs. Before that i mostly worked on my own projects and web productions. In my spare time I run AllArtCompetitions.com The account was set up about a year ago. Haven't used it but plan to be more active now. Please check my LinkedIn account for more details : http://lnkd.in/YHy9HV
Dear Sir or Madam! I am a 3d artist with extensive 5 years hands-on experience and cross-functional background in the game development and cg film industry. I am fully experienced in modeling, texturing, sculpting, shading, rigging and skining of nextgen game characters, creatures, armors, environmental elements and props. Accustomed to fast-paced projects where quality, creativity and deadlines are a priority and handling multiple jobs is the norm, I enjoy challenges and take pride in my work. If you are looking for a qualified 3d artist who sees challenges as opportunities to learn, then I believe I am the right person for the position. I have enclosed my resume and portfolio for your review. Some of my key strengths include: - Fully experienced in working with Autodesk 3D Studio Max and Autodesk Maya for low-poly and high-poly modeling, rigging, skining and shading, Adobe Photoshop and Maxon Bodypaint 3D for texturing and Pixologic Zbrush for sculpting.
I have been in the FIlm/TV industry for over 19 years and in that time I have lead, modelled for, rigged and animated many jobs across Film / Series and TVC's. I am proficient in my core disciplines of modelling, rigging and animation. I have worked for many of the top post houses in Sydney including but not limited to Animal Logic, Fuel, The Lab, who have all retained my services for as long as possible. I am an honest, hard working individual who meets deadlines within budgets whilst maintaining a high level of work. I am fast and a quick study and able to work well unsupervised given the right reference and instruction. I look forward to working with you soon. Sincerely, James Dunlop Full CV: http://www.linkedin.com/in/jamesdunlop
I love doing what i do. 3d has been a part of my life for a long time now, and i am very proud of being one of the small amount of people in this world that can work doing what they love. i work for studios like: -PepperMelon -Pink -CheRevolutionPost -Lemuria -Wanka and many others. My skills includes: Modeling, Texturing, Rigging, Animation, Lighting, Rendering, Compositing. I use softwares like 3d max , zbrush, photoshop, After Effects, and some others.
I'm Miguel Jaramillo.Digital artist in zbrush and photoshop, Avid media composer certified user, post-productor with NukeX, 3D modeler and animator with Maya. I have 2 years experience working in tv in Spain for tv series and making advertisements and 1 year working in tuekey on the same position. Im too responsable, fast worker and i have a great capacity for work under pressure.
I'm a freelance digital artist based in Miami, USA. I have been involved in the game development industry for over 5 years, producing 3d game assets such as characters, weapons, vehicles and environment modular elements. I offer a wide spectrum of services, ranging from conceptual art to rigging and animation. When it comes to technical skills, I am 100% self-taught. People usually describe me as a very gifted artist with an innate talent, which I'm constantly trying to improve by learning new technologies and updating the current ones. In a nutshell, my 'core toolbox' is comprised of the following software: - Autodesk Maya - ZBrush - 3D Coat - Topogun - Photoshop - Marmoset Toolbag - Adobe After Effects
I'm 3D Artist (obviously) I specialize in sculpting and low-poly modeling. I quickly perform the work: I love what I do, I know what I'm doing, I know how to do it. I have worked on several projects where I was required to create a game models of monsters, warriors and other gaming stuff (some examples in my image library below). If you need a quick sculpt or well detailed 3D model, 3D Sketch or low-poly characters for game, or maybe another 3D stuff - I'll do it quickly and efficiently. And I do not animate my models. Sad but true.
D+D+D Passionate Creating ideas, Creating Animations Hi this is Prem Kumar. I am a professional 3D, Vfx and Graphis Artist with over 3 years of experience. Software Skills: Autodesk Maya, Autodesk 3Ds Max, Pixologic Zbrush, Autodesk Mudbox, Next Limit RealFlow, Adobe After Effects, Adobe Photoshop, Adobe Premiere, Magix Movie Edit Pro Blog Address: www.3dpassion.blogspot.com
Began life as a traditional illustrator, but fell in love with computer graphics early on. I have 20 years freelance and industry experience beginning with an Amiga 500, Sculpt3D and Deluxe Paint. I now use 3dMax 9, Zbrush 3, Photoshop CS3, Painter IX. Rhino 4, a Wacom Intuos 3 tablet, a 3dConnexion Space Navigator, Polyboost for 3dMax and Vray. I have experience with Combustion, Poser, Mudbox and Bodypaint 3d. I try to make time for sketching and sculpture whenever possible.
Hello, Welcome on my profile, my name is Fabien I'm French CG Artist. - Masters degree diploma in Art school as project manager in Game Art and High school diploma Artisan Arts and Crafts, Graphic Communication DTP. Passionate by Game Art, I have strong experience as 2D and 3D artist that cover all the process, from pre-production to production. I'm also experimented in Advertising and Web Design, to create all you need for your Graphic Communication. Don't hesitate to contact me for any information, advices and future work.
Hello, I'm Character modeler and Texturing artist. Currently working in a gaming company. Usually use maya, zbrush, photoshop in my workflow. Beside this I appreciate environment modeling and texturing, props modeling and texturing, rigging and Animation. Thanks.
Animator and motion graphics designer with a strong background in filmmaking. Interest character design, art concept and 3D modelling. After Effects, Photoshop, Illustrator, Maya and Zbrush skills.
I am into design field from last 4 years. During these past 4 years I have worked extensively on Photoshop. From last 1.5 years I am specifically working on 3d modelling. I have practical knowledge of 3ds Max, Maya, ZBrush, Unity, dDo - Quixel, nDo - Quixel, Marmoset Toolbag, xNormal. Work Quality that I deliver : > High Level of Details > Realistic textures > High Resolution > Seamless Textures Reasons for Hiring me : > Job delivery as per clients requirements as per agreed time > Fully tested job > After delivery assistance > Flexible working hours
I'm a professional 3D artist that specialize on modeling,rigging,texturing,rigging scripting and animation on Maya. I also have knowledge in Zbrush, Mudbox, Bodypaint3d, 3dsMax, Flash and Photoshop. you can visit my online gallery at muzikmastamaku.deviantart.com for more info.
Creative Freelance 3D Artist 3D Modeling , Rigging , Animation 8+ years experience. Here at PS1 our Focus is on delivering top quality work, 100% satisfaction and to bring your ideas and visions to LIFE ! Hard surface modeling, Organic modeling/Character modeling , Environmental modeling, Prop modeling Software: Photoshop, Maya, Zbrush, Illustrator, 3D Studio Max, After Effects, and various other production tools. I am a self taught 3D artist with over 8 years invested in learning and practicing my skill/talents. Through the years I have gained a great deal of experience thanks to online sites such as Digital Tutors , Lynda.com, The Gnomon Workshop, 3D Buzz, and the list continues on. Some of my favorite authors are George Maestri, Chris Maraffi, Ryan Kittleson, and Adam Crespi, just to name a few. I promise quick turnaround times, unlimited revisions, great customer service and 100% original designs!
I have skills as a CG Generalist, in programs such as Maya, Zbrush, Nuke, Houdini, and a few others in order to animate, model, and composite scenes that are visually appealing and stunning. You can view my works, portfolio, and show reel on my website: http://dannypopovic.wix.com/dannysvfx
D+D+D Passionate= 3D Passionate. Animate your imaginations and see them getting real. Hi this is Prem Kumar, a professional 3D, graphics and VFX Artist with 3+ years of experiance into this field. Please visit my blog to see my work. www.3dpassion.blogspot.com Softwares Skills: Autodesk Maya, 3Ds Max, Zbrush, Photoshop, After Effects and Real Flow.
Jeremiah has worked in the Film/TV/Game industry as a concept artist and has experience working with clients such as Legendary Picturess and 1540 Productions. He has profficiency in Photoshop, Zbrush, Modo, and traditional drawing skills to bring whatever desire the clients have to be conceptualized into reality.
Professional, experienced and passionate 3D-generalist with the background in 2D-design is about to provide the best quality services. Has an extensive knowledge of Maya, ZBrush, Vue, Photoshop, mental ray, VRay, Keyshot, After Effects. Experience in 3D models optimization for Unity and preparation for 3D-printing.
Hello, I'm Brian. I was raised to work at the best of my abilities because it not only benefits the person that it is being directed towards, but I benefit from it as well, as a learning experience to better myself in the future. I'm very experienced all the way from basic video editing to advanced visual effects to 3D animation to graphic design. I'm all "self taught" in Adobe After Effects and other video editing, while I also have an associate's degree in Digital Animation, which I work with Autodesk 3DS Max and Pixologic Zbrush for my 3D work. I'm very versatile in my work. Whether you need a video to be edited, a character to be modeled and animated, or even just logo design work, I can adapt very easily to your needs.
My aim is to provide best art skill to the client.
Here are what I can do for you, 3d modeling, UV mapping, AO baking, Mental Ray Rendering, Low Poly Modeling, High Poly Modeling, Generate Displacement map, Normal map, Poly Painting, Game Asset Generation, Quad Based modeling, Tri Based Modeling, Character Modeling, Automotive Modeling, Clay Sculpting Here is my website www.yoon3d.tumblr.com
An Environmental Designer and 3D Computer Artist with a wide range of professional experience with a strong architecture and engineering background. - Proficient in: 3Ds Max, Vray, Photoshop, Indesign, Illustrator, AutoCAD, Architectural Desktop -Familiar with: Zbrush,Flash, Fireworks, Dreamweaver, HTML
FILM VFX EXPERIENCE Weta Digital (New Zealand) - Rise of the Planet of the Apes, Hobbit, Tintin Imagemovers Digital (Disney, California) - A Christmas Carol, Mars Needs Moms GAMES EXPERIENCE: Shaba Games (Activision) - Spiderman: Web of Shadows I am a highly trained digital artist looking for character or hard surface 3D modeling work. I have advanced knowledge of anatomy, form and a great technical understanding of topology. I can create low polygon game content or high polygon cinematic for games and movies. I currently live in California and am taking a break from corporate VFX work and doing freelance at home instead.
Im a graduate in Multimedia and animation discipline. My strong points are 3d modeling, texturing , lighting and rendering, can do animation and rigging and animation as well. I'm also tutored in graphic design, web design and flash 2d animation. Im an artist by hobby, mainly sketching and pencil drawing.
I'm a versatile cg specializing in 3d character creation irrespective of the medium used (film, game, etc). My skill set includes but are not limited to modeling, digital sculpture, 3d character concepts, retopology for film and game resolution assets, texturing and shading. I have experience using the following software: -Maya -3ds Max -ZBrush -Mudbox -Nuke -Photoshop -VRay
Hello! My name is Alex and I love 3d modeling! I graduated from a CGI course where I was taught everything that one needs to know in order to model awesome characters and everything in between them. So, I look forward for any commissions involving 3D modeling, rendering or animation! I also enjoy doing 2D work like concepting or retouching. My tools of the trade are 3dsMax, Zbrush and Photoshop, but I am able to adapt to any software in the business. Please contact me for any commisions or other information! Cheers! Alex Salajan
I have a great interest in innovation and expression. I love designing and doodling in 2D and 3D. I've hands on experience on softwares like Zbrush [I'm kinda Zbrushoholic], Ps, After Effect, Realflow, Maya, 3DsMax. My Intentions are to deliver what satisfies my client. I try to work independent of the tools I use. By that I mean I don't find problem in learning new tools and it's always good to learn more for optimum and less time consuming results.
For 6 years I have been working as a CG artist for commercials and films both local and international. Being able to work from pre-production to post-production stages in different projects have given me versatile skills. I can do story-boarding, character design, to character Modeling and 3D animation using Maya, Zbrush, Photoshop, mudbox and Bodypaint3D. I am also skilled in Compositing and Motion Graphics, using the latest tools such as Nuke, After Effects and Fusion. My main objective is to use my creative mind and technical skills to solve my client's needs and goals.
3D Modeler San Francisco Bay Area Motion Pictures and Film
I'm an experienced 3D artist with advanced skills in 3D modelling, animation, lighting, compositing and rendering using Maya, ZBrush, Syntheyes, Nuke, Adobe Photoshop & Premiere as my tools of trade.
I am a graphic artist that focuses on 3d modeling... providing the highest quality in short time. I have 13 years experience with graphics. I am an expert with zbrush, especially in translating high resolution details to low resolution game ready models. I am also skilled with 3ds Max, Photoshop, Illustrator, Flash, After Effects, Topogun, and many more. I am also a web designer, programmer, illustrator, painter, and a musician.
Freelance 3D Artist 3D Modeling, Rigging, Animation, Visualization 5+ years experience. Hard surface modeling, Organic modeling/Character modeling, Prop modeling. Software: Photoshop, Zbrush, 3D Studio Max, and various other production tools. I am a self taught 3D artist with over 5 years invested in learning and practicing my skill/talents. Through the years I have gained a great deal of experience thanks to online sites such as Digital Tutors, Lynda.com, The Gnomon Workshop, 3D Buzz, and the list continues on.
I'm an alternative artist. I enjoy everything about art, specially how it's created. My media of choice is 3D, of course, and I specialize on character modeling using Zbrush as my tool of choice, however I am also quite proficient with Maya, 3DS Max as well as Photoshop to create textures and concept my ideas and thoughts (to a point). My view of things is always alternative, and I thrive in subculture themes. I can't wait to develop my skills while working on your projects and leave you with the best impression possible.
7 years experience in computer graphic.
I am a 3D generalist, I specialize in 3D Modeling in programs like ZBrush, Maya, and 3Ds Max. I also do texturing, lighting, and animation. I am also proficient in Photoshop, Illustrator and Flash.
Hi i am a freelance 3D artist/ Visualiser with experience in Modelling, texturing, lighting, rigging, rendering and animation. I have a couple years freelance experience and have had the pleasure to work on many freelance projects, whether it be Exterior design, interior design, product design, 3d for advertising, or video games i have worked on projects in each field. I believe i am a creative thinker and have a fine eye for detail.
I am a multimedia artist. I graduated from The University of Utah with a degree in Film and Media Arts. I focused on 3d modeling and animation, but I also learned how to communicate an idea visually. I also record and edit film and sound. I use After Effects for motion graphics and color correction. Please see my work at this link http://youtu.be/Qo9SFvkKRYQ
I am a freelance designer based in Asia. I use softwares like maya, zbrush, photoshop, and some others.
Hi! I am 3d modeler with over 6-years experience.
I am Ke Xiang, a motion graphics designer, 3D Artist and programmer. I have strong motion graphics and 3D design experience. I am proficient in Maya, ZBrush, Unity3d, After Effects, Poser, Vue, Photoshop, Illustrator, Wordpress and Dreamweaver. Modeling, texture, lighting and animation all aspects I can accomplish in MAYA. In addition to my design skills I have a computing background as well. I earned a bachelor
I'm a freelancer 3D artist, i also have programming knowledge using C# Program Knowledge: - Autodesk Maya; - Zbrush; - Adobe Photoshop; - Adobe Flash; Technical features: - 3D Modeling; - 3D Sculpting; - 3D Rigging; - 3D Animation; - Texturing; - UI Design; All my work is optimized for usage within a game engine of your choice.
Hi, Myself kumar anupam and i am still working in ZICA (Zee Institue of Creative Arts)as a 3d head faculty and freelancer.
I am skilled in Maya (Modeling texturing rigging lighting ) Zbrush (Sculpting Texturing Concepting) Adobe phtoshop &Illustrator (image editing colot correction compositing) Adobe after effects( color correcting and compositing)
I am a professional 3d artist based in India with extensive expertise in realistic 3d architectural visualizations and product visualizations.Proficient in 3ds Max, Zbrush, Vray and Photoshop I am able do any kinds of hard surface 3d modeling with photo-realistic textures and lighting, Photo Manipulation and Color Correction. Either small or big I treat all the jobs with the same dedication and passion.With me 3d design is not only a work to do,it's also an interesting field I stay in all the time. I believe that i can completely finish the job as well as clients need.
Highly trained and talented artist in all artistic mediums. Skills include, Maya, 3D Studio Max, After Effects, ZBrush, Mudbox, 3D Coat, Photoshop, Unreal Ed, Unity, Dreamweaver, to traditional Acrylic paintings, Illustration, and Sculpture. I love the work I do. Currently teaching in Palo Alto Animation and VFX to ages 14 to 16 utilizing After Effects. Currently pursuing my Masters in Game Design. Finishing my thesis at The Academy of Art University. So I have a broad range of proficient skills in art including intermediate skills in programming. Currently I am working on my own educational videogame to teach children of Hawaii there culture and language. Making learning as fun as possible. That is how I apply my teaching in the classroom as well. Love all the work I do because it is fun.
Freelance 3D Maya/zbrush artist, illustrator and animator, trained at Escape studios in London. I offer high quality, very affordable 3D models, 2D illustrations and animations. I have professional experience creating 2D and 3D content for advertising, Visualisations, websites, games and animation. Characters illustrations, models and scenes can be tailor made to your specifications. Please view my website for further examples of my work: www.3Dray.co.uk Please feel free to contact me via email: Rachael@moonbee.co.uk. Any creative job considered, please feel free to ask me anything, very competitive rates!
Hello! I am an 3d artists specializing in game sprites and pre-rendered 3d for games (creatures, building,trees and other objects), 3d modeling and animation.
10 years of experience doing 3D modeling and animation with the past 3 years focusing on models for Unity 3D. I have also created models for an XBox 360 title which was featured on G4TV : http://www.g4tv.com/videos/40792/cyborg-mice-arena-for-xbox-360/ I also have additional client feedback from Guru.com: http://www.guru.com/freelancers/3D-Modeling-Animation-Expert/Indiana/Indianapolis/519626 A formal art education at bot RIT (Rochester) and Art Institutes of Pittsburgh Online My current toolset is Cinema 4D R14 and ZBrush. I can work either hourly or fixed price.
I work in field of 3D animation. I took part in commercials as a rigger and animator. I am familiar with Disney principles of animation and use them, when needed. Also, I have experience of working with animation through motion capture data (and have possibility to make mocap) and dynamic simulation, like particles, cloth, hair. I produce my own shorts (some of theme in stereo format) and show them in different Russian festivals. I have always done my cartoons and orders in time. For my shorts I do everything, except music, by myself, so I can work as a 3D generalist. Im skilled in modeling characters and backgrounds, in rigging, making textures, shaders and render setup. I also make frame by frame animation and stop-motion animation in After Effects. I adore animation, and Pixar has been my idol since childhood. I prefer to work in Autodesk Maya, Zbrush, Vue, and I learn fast.
I'm a 3D artist who can do a lot of everything from concept all the way to finished product for modeling, animation, and graphic design. I studied at both Penn State and the Art Institute of Pittsburgh, gaining great skill and years of experience with Photoshop, 3ds Max, Zbrush, and various other programs. To this day, I'm constantly working to improve my craft because my passion and perfectionism demands it. Primarily an animator and character modeler, I'm also experienced and knowledgeable about creating models ready for 3D printing. With an eye towards game design and animation, I'm always searching for projects to expand my portfolio.
We have over a decade of experience in computer graphics & illustrations in : *Super realistic human & architectural renderings *Realistic cartooning *Mechanical renderings *Video editing and compositing We have expertise in the following areas: *3D Graphics & Animation - Carrara, Daz3d, Maya/V-Ray, Modo, ZBrush *Photo Editing - Photoshop, GIMP, Pixelmator *Cloth Designing - Marvelous Designer2 *Landscaping - Vue *Video Editing - Magix Movie Edit Pro, Magix Music Maker, Arcsoft ShowBiz
A professional 3D Generalist. I can do 3D modeling, rigging, animation and a self-taught Zbrush artist. I can also offer web programming. I have been freelancing for 6 months as a web programmer on other websites.
My name is Chris KiserI am an experienced 3D and Digital Artist with a background in Graphic Design and Multimedia Production. I have a degrees in both Graphic Design and Game Art & Design. I have a wide collection of skills to complete tough projects and the experience to get them done right. I am highly skilled with the Adobe CS collection as well as various 3D programs such as 3DS Max, Maya, Mudbox and Zbrush. I have experience in 3D with both game modeling and high poly architectural modeling.