I am a game programmer with 5 years experience in game development. My portfolio is available at biswagames.com. I have experience with DirectX, OpenGl, OpenglES, HLSL, GLSL.
Specialized in the fields of data acquisition, signal processing and realtime graphics.
Expert developer with over 10 years experience in working for high profile firms including Fortune 500 companies, satellite broadcasting, and the financial industry. My primary expertise is in C++ and 3D visualization software. I have experience in OpenGL, software rasterization, ray-tracing, computer vision, and computational geometry. I have developed my own 3D game engines, and rendering software.
Have several apps charting the App Store.
Over the last 7 years, I have built a high performance 3D rendering system and developed PC games using C++, OpenGL, QT, Torque2D and cocos2D for iPhone. I'm seeking a game development company where I can show my skills and creativity.
8 years experience in 3D Graphics: Expert in application Development/Optimization using OpenGL/OpenGLEs/OpenSceneGraph. Have given training on OpenGL across Europe. Have done consulting for last 8 years as part of startup.
I am interested in graphics/game programming with OpenGL. I am experienced in OpenGL ES 1.0/2.0(with shaders).
I'm an expert 3D real time related technologies programmer like OpenGL, GLSL or in a more general way, GPGPU (OpenCL mostly) Also I have experience with video-games programming in the next platforms: iOS, PSVita and PS3.
Expert in Android, i-Phone,BB,Windows,Java,PHP,Flex,Phonegap,.Net,Facebook Development,PHP all framework. R-squerLogic is the leading custom software solutions team based in India. we highly accomplished architects, programmers, designers and project managers will ensure you receive the highest level of service. During the engagement, you will have frequent and candid communication with our dedicated team as well as transparency to your project. Our development model is based on iterations and releases to the client on a weekly-biweekly schedule. You will see your project come to fruition in steps during the development, not after.
I have worked more than 7 years in the 3d software part. I have successed to crack more than 10 programs and have made 4 products by using Reversing.
Professional OpenCL developer.Working with this technology from it's beginning.Familiar with optimization techniques for NVidia,AMD,ATI,Intel platform. Smoothly integrate the results of processing with OpenGL and DirectX rendering pipelines.Implementation of complex computation tasks: ray tracing, computational geometry,custom image or video processing algorithms
I am an independent software developer with more than 9+ years of experience in C/C++, Java/J2EE, Qt, iOS, Android, OpenGL, Unit3d, AutoCAD.
I am Computer Engineer from Pulchowk Engineering Campus,IOE Kathmandu, Nepal. I love to work on Computer Graphics specially 3D programming using OpenGL.
Experienced with variety of programming languages (C++, Java, Scala, Python, Lua). Experienced with Android and Java platform. Specialized in 3D programming OpenGL/GLSL.
An independent developer specializing in Android applications, graphics animation, and mobile games. Specific expertise in Java, Android, OpenGL, LIBGDX, GLSL, Python,, GPS, Google APIs, and Mobile Gaming. I also have experience with design editting in Adobe Photoshop and 3D Studio Max.
Area of my proficiency is C/C++, C#, Objective-c (Mac OS), Open GL, Windows API, low-level system programing, network programming, 3D graphics.
Experience in VoIP and SIP Clients,Android Apps and OpenGL ES,PHP WebServices,XMPP. Work as an android engineer where I can utilize my existing skills and knowledge and develop new skills to contribute in the accomplishment of goals.
IcyStar company was born in 1997 year. From the moment of creation it develops many freeware and commercial projects. Area of our proficiency is C/C++, C#, Objective-C (Mac OS), Open GL, OpenCL, CUDA, Java, Ruby, Perl.
Have over 10 years of experience developing 3D applications using OpenGL and C/C++. Also have over 2 years of experience in D3D10/shader developement.
Draco, LLC is 5-star and TOP 1% company on Elance.com! We are a software development and system integration service provider since 2006. Among our clients are Nokia, RIM, Disney, BigFishGames, PlayFirst and a lot of other companies from more than 20 countries. There are ~20 IT engineers in our company. Our company staff consists only of the technical university graduates. Some of our employees are engaged in the scientific research in various fields.
Experience in development of information systems: Design and development of modules and program core; Justification of technical approaches to solving engineering problems and develop terms of reference for the establishment of the software; Technical support. Professional skills: Development of software in Borland Delphi, Borland C + + Builder, Microsoft Visual Studio; Knowledge of programming languages Visual Basic, Object Pascal, C + +, C #; A thorough understanding of the platform Microsoft Framework.NET 2.0-4.5 (Base Class Library, ADO.NET, Linq, TPL).
I am Ph.D in physical-mathematical sciences and master in computer science. I am most specializing in mathematical modelling of physical processes, computational mathematics, numerical methods and their implementation in C/ C++/ Matlab programs.
Hobbies: DesignComputerBasketballMusicReadingPsychologyCommercialAppleRobotCars Self Evaluation Very easy to get along with,friendly,glad to help others;interested in computer science,hardwork on studylike new things,technology,and can adopt to it quickly.has a vary of Interests and hobbies.love all things manufactured sophisticated.
Versatile programmer with over eight years of experience. I'm a platform and programming language agnostic with an emphasis on Windows, a team player and a very fast learner with strong technical skills. My last project was the development of a game engine on mobile platforms. It may be compiled and deployed to iOS, Android, webOS and desktops. Specialties: C/C++, computer graphics, game engine design, multi-platform coding, code optimization, creative thinking Recent games development: Round MAZE and Swift Ball 3D, both available for Android ca.linkedin.com/in/brochumartin/ Portfolio : Ludic4D.com
As a developer on the PocketPixi.com team I am well versed in IOS development and SpriteKit development. My interest is in developing cutting edge applications for Apple devices.
AWS Certified Solutions Architect (AWS-ASA-1402). AWS APN Registered Consulting Partner. An Open Source integrator, with 15+ years solid IT experience, providing cost-effective solutions to Start Ups, SMBs/SMEs and Large Enterprises. With the ever-growing Open Source community, most businesses are embracing the "freedom" to use software. Skill set includes the following: AWS (Amazon Web Services): EC2|RDS|AutoScaling|S3|CloudFront|VPC|IAM|SES|SNS|SQS|Route53 Beanstalk|CloudFormation|OpsWorks|CloudWatch|CloudSearch|Glacier LAMP/LEMP stack. Linux distros Ubuntu/Debian, CentOS/Fedora/RedHat. Apache/Nginx, MySQL, and PHP. GCE, Azure, Rackspace, Openstack, VMware, and Xen/KVM. IP Networking, Cisco, Juniper, F5 BigIP, OpenVPN, Openswan, VoIP, SIP, IPSec. Internet security, firewalls, IDS, IPS. Any OpenSource sw on top of *nix. Thanks for your time going through my profile. Looking forward to collaborate with you.
I have hands-on experience on OpenGL and Android application Development. Also I can work on Java platform. I am an IBM certified DB2 9 academic associate , RAD for Websphere Software V6.0 Associate developer and Tivolli Directory Server V6.3 Deployment Professional.
Experts to developed Mobile Application( Iphone/Ipad/Ipod, Andriod ) . Understand the business requirement of the client and translate it into a quality product..
Hi my name is DJ Riefler. I am a Computer Science and Business Major who studied at the University of Southern California. I am a programmer and iPhone app developer with experience in C++ and Objective C, Cocos2D, Box2D physics engine. I also have experience with OpenGL (Computer Graphics) and Maya (3D modelling and Animation). I am a fast and committed worker looking to earn some money and work with some awesome people.
I have a Bachelors degree in Game Programming. During my studies I have made several games both in SDL and OpenGL. I have also worked on several hobby projects. In addition, I have 1.5 years professional experience working on simulators. I have always received very positive feedback for my work. In total, I have about 5 years experience in C++ programming. I'm currently spending my time on hobby projects and learning more about the new C++11 standard
I am Programmer having experience in C,C++,VC++,OPenGL and working in this field for past 12 years
Education: Bachelor of software engineering Major: C/C++, Computer Graphics, OpenGL, Unity Language: 84 TOEFL IBT
Developer/Freelancer with more than six years¿ experience in Directx, OpenGL, XNA, Shaders, Ogre3d and UNITY 3D and looking for more challenging projects.
I began programming when I was 14 years old with Turbo Pascal and Delphi. Deepened my skills during a three year class at school where I switched to c/c++. That time I also started learning the OpenGL 1.21 API. Skipped my study of computer science in favor for a job in the eCommerce business, where I'm working untill now.
worked as dev manager /technical leader in American , Finland, Sweden , company more than 10 years 10+ years developer 10+ years in c/c++ 7+ years in 3D and opengles 4+ years in android 3+ years in ios 3+ years in Scrum and agile development
Over the last 5 years, I have worked on C/C++ based application on Linux/Windows for image processing, Embedded software, image processing algorithm design and implementation, OpenGL based application development. This includes experience in highly challenging work at a fast-paced start-up and as an independent consultant.
Software developer. I have a big experience in c++, gui programming, QT c++ library, computer graphics, network programming, opengl and training systems. 10 years worked in the big team with a comercial projects. Strong skill in c++, stl, qt, patterns, linux programming.
A hardcore programmer with sound knowledge in data structures, algorithms and problem solving. Worked in windows desktop applications development for more than 8 years working in C++,OpenGL, VC++,MFC, Win32,C#.Net, . Hands on expertise in developing customization of CAD applications using different modelers like Parasolid, UG Open, Eyeshot. Also worked in 3D data translators from Solidworks, Unigraphics to Catia and vice versa.
I am a graduate and master degree holder in applied computer science. I have worked 2 years as a C Software Developer for a company in Germany.
Hello. It's my pleasure to introduce myself to you. I am a Mobile Guru specializing mobile app/game development for iOS/Android platforms. Since about 15 years ago I started my software engineering stuff. For 7 years of them, I trained myself developing iOS apps using iOS SDK and Android apps using Android SDK. I am the one who is familiar with backend web service development using either php or parse. I can say the level of my Skills is 10 out of 10 levels. What you think is what you get. As long as you give me a chance, I can build Instagram app or Drawsomething game even better than them. We can corroborate it to build awesome result by: 1: Your brilliant idea and my suggestions on it. 2: The quality of my work. As long as you start work with me, I guarantee the quality of your project by regular development process including status update, technical interview and discussion, QA engineering and etc. Thanks for your reading my profile kindly. Cui
I'm a Brazilian programmer since 2004, with a good base in network, hardware and OpenGL. Focused on games but not limited to then.
I am a professional freelancer in the .NET, C#, C++, OpenGL and DirectX. I have about 5 years of experience in developing programs for engineering simulations and their visualization clients on Windows platform.
Application software development using C/C++ ,OpenGL for graphics , VC++, Qt etc. 3D modelling and rendering for CAD/CAM/CAE application softwares. Python, Pyside, PyQt, Android, PHP, HTML5, XML
Hello I'm professional iOS game developer. I do games and multimedia apps, my app hit TOP #3 in US AppStore charts and get coverage by PocketGamer and other popular media. I use Cocos2D, OpenGL ES, XCode, Box2D and all modern tools to build a product and I know every secret for a modern game to be a success in today's highly concurrent market. I also believe in simplicity and efficiency. The mobile app or game - is a tool for achieving YOUR goals on market, and I'm the one who can take all development - from idea to real market product.
C++ Software Engineer & Inventor, Expert in the following fields: Real Time Graphics ( OpenGL / DirectX 9.0 ) Real TIme Physics ( Vehicle Simulation, Collision Detection, Rigid Body Simulation, Weapon Simulation ) Real Time Special Effects ( Particle Effects, Damage & Destruction ) Video Game AI programming Video Game Character & Vehicle Animation Web Programming (Flash,Flex,ActionScript,PHP,MySQL) Operating Systems(Windows7,XP,Linux,IRIX)
Extensive experience in developing fast, responsive 3D & GUI applications using data structures for solid modeling, OpenGL, OpenSceneGraph and Qt.
Masters Graduate in Information Technology with 4 years Software Industry Experience in Digital Video/Image Processing, Remote Sensing & GIS, Audio processing, GUI Development using C/C++/VC++, OpenCV, MATLAB, OPENGL, JUCE & QT. Domain Specializations include Software Engineering, Digital Image Processing/ Computer Vision, and Computer Graphics.
I am free lancer with a 4 years of extensive experience in Object oriented programming with C++, OpenGL and Qt. I specialize in GUI development, CAD application development and 3D Computer Graphics in general. If you are looking for cost effective solutions to be delivered in a timely manner, get back to me. You wont regret!!
9+ years of experience in software development in varied profiles and on Systems raging from Parallel Processor systems to Embedded Systems. Proficient in Python, C, C++, Java, Linux and embedded systems. Homepage: http://warpedtimes.wordpress.com Company Website: http://iwishapp.com
We are in this business past 5 years with sound experience in Lamp Technology . We have our own core team for Mobile Application Development, all Content Management System (CMS) for web and Desktop Application Development. We have sound experience working with Objective C, OpenGL, Unity, Xcode , Java, C++, C#, Asp, PHP, MySQL, Joomla, Wordpress, Magento, Ecommerce, OSCommerce, Custom Commerce Development. Our Standard Rate card is given below. Mobile Application Development (iOS, Android, Blackberry & Windows) - US$16/hr Mobile Game Development (OpenGL or Unity) US$20/hr Website Development (PHP, MySQL with any CMS) - US$15/hr Application Development (Java or .Net) - $18/hr Please visit our website for more information www.cogzentappz.com
My favorite projects where I participated as a developer: * Google Earth-like globe: http://maps.scanex.ru (Java/C++) * Application for 3D scene reconstruction and effects overlaying in real-time (similar to this: http://goo.gl/2nDbzG ) * Bleeding edge recommender system (Python/C++) * VoIP application for embedded system (less than 64 Kb of memory used!)
I am an experienced programmer with skills in C, C++, C#, Java and Objective-C, working on Windows or Mac OS. I have 10 years of professional experience in software development and have great experience with video games programming, OpenGL and Direct X. I am honest, cost-effective and reliable. If I estimate that I can't do the job, I will not take the contract.
Warm Greetings from Himalayan Country Nepal. We are Team, who love to create innovative mobile apps and games with Web Application integration. We develop Web Application using PHP / MySQL, ASP / C# .net along with iPhone and Android games and application development. We also help new clients who wants to invest into technology with free consulting services so that our clients know how and when to invest in applications. We believe on win win strategy for both clients and our company via long term opportunities. Our expertise includes but not limits to the following are of expertise: -> Objective C, Cocoa Touch -> CoreDate -> Cocos2D -> GameCenter API -> In App Purchase Integration -> PHP / MySQL, ASP / C# .net -> Web Scrapping Ad Integration / third party Library Integration Experiences : -> Chartboost ,Tapjoy SDK Integration -> TestflightApp Build OTA -> Pushwoosh, Flurry, Appsalar Integration etc Thank you for your time. We hope to work with you.
An innovative professional engineer who possess proficient technical skills and firm understanding of the business world. Be able to perceive needs of society and link them with commercial applications. Experienced in C, C++, C#, OpenGL, Web development (HTML,CSS,js,php) Kinect Sdk unity3D. Assembly Language, SQL, MATLAB & Verilog. MS Office Tools MS Visual Studio, Adobe Photoshop SOFA Labview
4+ years of experience in building world class iPhone, iPad and Android applications for a range of industries/domains like retail, construction, healthcare, transportation, eCommerce, gaming, business productivity, publishing, social media to name a few. Expertise area: * Native iPhone/iPad functionality for audio/video recording and video comparison. * Integration with Social Media (Facebook/Foursquare/Gowalla/Twitter/YouTube) * Integration with REST/XML based web services. * Gaming * iOS SDK, Objective C, XCode and Interface Builder * Instruments Testing and Memory Leak prevention * OpenGL and Open AL * Audio Video Foundation Framework and Queues Management * Media Player Framework * Quartz and Core Animation * GPS and Location frameworks
13 years of developing, coding and maintaining engineering and scientific projects, ranging from foundry simulation to GPGPU computing to GIS software.
Looking for freelance work for Android Mobile Dev or Windows 3D GUI
As a junior developer, my goal is to learn new techniques, languages, tools and excel at them to develop games and applications efficiently, and become an industry expert in my field. Work experience at We R Interactive, social games company developed I Am Playr, Soccer Playr, Lyroke and Own the Zone on Facebook and IOS. MSc in Computer Games and Entertainment at Goldsmiths University of London. Portfolio: http://gokcebalkan.orgfree.com
I'm an independent freelancer, available to work on my free time. I have a BSc and MSc in Informatics Engineering alumni at University of Minho, Portugal. Some of my projects can be seen in my public repositories: https://github.com/Onumis?tab=repositories https://bitbucket.org/Onumis/ Other info and links: about.me/nuno_silva
Freelancing to raise money to port our games to iOS. Benefit from a developer with years of experience developing games for the Mac OS and iOS. Degree in computer engineering, proven track record delivering reliable code in games such as Return to Dark Castle for the Macintosh.
I have experience in such technologies and languages: iOS - 2 years C/C++, STL - 6 years C# - 1 year MFC, WTL -4 years WinAPI - 4 years COM - 1 year boost - 1 year XML / XSLT - 2 years OpenGL - 2 years MS Visual Studio, SVN, MS SS, MS TFS.
Advanced graphics application developer for interactive desktop and mobile apps. Skills include OpenGL ES (mobile devices), parallel programming with CUDA (GPU devices), and rendering architectures. Experience with C/C++, Ruby, MySQL and others.
I am a PhD computer scientist and qualified secondary school teacher. I have experience in a range of technologies and languages including C/C++, Java, GLSL, OpenGL, MatLab, XML, Python, Haskel and VBA. I have worked at all stages on a wide range of challenging technical projects for industry and the European Space Agency. This includes proposal writing, analysis, design, development, documentation and testing. As an educator I have developed, delivered and assessed a wide range of courses from primary school through to postgraduate level.
Australian OpenGL C++ Programmer travelling the world doing free lance jobs. Currently set up in Warsaw in Poland. Expertise in Game Engine Creation, internet .com technologies and global finance and business modelling. Have strong interest in Java and multi threading technologies.
Can do: - Application Development - Web Development Specialized in - OpenGL - VTK - QT - C++
My specialties include image processing, simulation and other physics-based animation methods, and rendering with a focus in algorithms and optimizations for real-time applications. I also have experience in software development for native platform applications for Windows, Mac, and UNIX, as well as some mobile app design for iPhone.
over 10 years in c/c++ programming, solid 3d programming skill, expert in iOS/Android platform
I am a programmer, with most development experience in C, followed by C++, and some (limited) C# and Java experience. I also have some experience writing code in x86 and x86-64 assembler (followed by limited experience with ARM). I am generally experienced with 3D programming, primarily in developing a 3D engine based on OpenGL. I also have experience with writing compilers and interpreters (both for C and also for custom languages). This includes both statically and dynamically typed languages, and compiling down to machine code (IOW: a scripting VM). Similarly, I have experience with implementing specialized codecs for audio, video, and image compression. Likewise for related things, like writing code for various sorts of signal processing tasks. Primary OS's I target are Windows and Linux (on Desktop and Laptop PCs).
- Developed application for Windows and Linux, concerning ip-telephony system. - Experience in development cross-planform applications. - Experience in image processing and 3D interactive computer graphics. - Experience in developed a server-side for corporate portals (Geronimo, Java). - Experience in game development. - Experience in CUDA and High Performance Computing. - iPhone Certified developer. Currently is a PhD student looking for part-time job (available at least 20 hours a week).
TECHNOLOGY SUMMARY 15+ years programming (C++, C#, Java) Graphics Programming (Advanced) Gameplay Programming (Advanced) Physics Programming (Intermediate) Database Design/Development (Advanced) Middleware/Web Services (Advanced) EDUCATION: MS, Software Engineering (Computer Game Technology) BS, Mathematics (Physics) GAMES (Published): aliEnd (Android) Moving Day (iOS) Flock! (Playstation 3, Xbox 360, PC) | CAPCOM Final Fight: Double Impact (Playstation 3, Xbox 360) | CAPCOM Crackdown 2: Toy Box Pack (Xbox 360) | MICROSOFT COURSES (Developed and Taught): Graphics Programming (OpenGL and DirectX) Game Physics Networking for Online Games Mobile Development Console Game Development Specialties: graphics programming, game physics, user interface (GUI), rapid prototyping, database development, and middle-ware.
Software engineer in the game industry looking for opportunities to grow a more robust career. During my work at game companies like Electronic Arts and Ubisoft I tried to be as versatile as possible working on many areas like rendering, networking, game play and user interface programming. My skills involve C/C++ as my major language but I don't fear Java or C# which I use for android and xna programming. I try on daily basis to learn as much 3D math and algorithms so I can offer strong rendering skills. I am also interested in shading languages currently used on the market like directx shading language and opengl/opengl es shading language. If I were to list all the technologies I came across with here's how the list looks like: C/C++, Java, C#, Phyton, Java Script, Php, Ajax, Html, MySql, Android, XNA, Microsoft Visual Studio, Eclipse, OpenGl ES 1.x,2.0, OpenGL Shading Language, DirectX Shading Language, Blender, 3dsMax.
Lead SW engineer at Karpa IT Solutions (www.karpa.biz). Expert in embedded SW / firmware development (exp 13 years). Proven to deliver high quality of deliverables, in tight schedules, technically tough assignments and good support. High emphasis on (1) easy-to-use documentation, interfaces (2) reliability and (3) performance
Extensive software development experience with special emphasis on graphics and media related applications (2D/3D, OpenGL/GLSL, OpenAL/Alsa, OpenCL/CUDA, ...)
8+ years of programming experience, focused on C/C++, OpenGL, parallel programming, and GPU programming (shaders and CUDA). My areas of expertise are Computer Graphics and Image Processing.
- Experince with assembler (MIPS, x86, PowerPC, custom VLIW implementations) - Experience with 3D development (on PS2, DirectX, OpenGL, Wii, PSP, PS1). - Experience with 3D shader technologies (Up to shader 4.0). - Experience writing DirectShow filters. - Experience writing Win32 applications (MFC, Win32 straight or ATL) - Experience with QT application development. - Experience with speaker recognition algorithms - Experience with Audio development (on PC, iPhone, Android, OSX)
Over the last 2 years, I have developed and optimized a wide range of software using C, OpenCL, OpenMP, CUDA and MPI for Multi core CPU and GPU on Linux environment. My core competency lies in Parallel Programming and Data Structures, and I am seeking opportunities from ground up developing new OpenCL applications or porting applications from one architecture to another. I also have some experience in the following areas: C++, python, Java, OpenGL, WebCL, gdb, gprof, VTune, CodeXL, and software testing.
MSC in Engineering and Computer Programming with 10+ years of working experience in Delphi and 4+ years of working experience in Objective-C. Specialities: Windows Applications, iOS/OSX Applications, Game Engines, Advanced Particle Physics, 2D Collision Detection Algorithms, Multi-Threading, Automation. LinkedIn Profile: http://rs.linkedin.com/in/vladvern
I'm a skilled graphics and games programmer, and as a result have programming experience in a large range of fields. I have done programming for: 3D rendering applications Wireless Sensor Network simulations Font Recognition software Computer Vision Ray Tracing Fluid Simulation Shadows/Reflections Collision Detection I've also done some moderate-level Android development, and Python programming.
Software developer with good skills on Delphi and OpenGL. Other skills on: C/C++, interface design, algorithmics, Windows API, image processing.
Hello! If you're looking for a good, strongly motivated to work programmer, you found one here! I'm eager to work and practise! I can guarantee you finishing of the job in the deadline and a quality of the written code. You're welcome here.
Education: The University of Kansas: School of Engineering Bachelor of Science in Computer Science The University of Kansas: School of Liberal Arts and Sciences Minor in Mathematics --------------------- Work Experience: Embedded Software Development Engineer II Hewlett-Packard Professional Mathematics Tutor Self-Employed Software Development Engineer (Internship) Sprint ----------------------- Technical Skills: *Proficient in a variety of object-oriented programming languages including C++, C#, and Java. *Industry experience in or with: VS, Platform Builder, software performance optimization and profiling, simulator/emulator infrastructure, and automated system testing. *Well-versed implementing computer graphics using OpenGL in a mobile environment. *Exceptional skills in computational geometry, data structures, vector calculus, and many other math topics.
I have more than 3 year experience of development on WPF framework (C#). I developed more than 8 commercial projects for education purpose with different using of WPF: 2D and 3D elements, audio and video contents, VLC and Adobe Flash Player, expertise of speech pronunciation and animation. I have the experience of creating of the rich graphic user interface of programs which can attract attention of child to them. I have the experience with Qt framework on C++ and developed projects on version from 4.7 to 5.01, and have created 3 different commercial projects in 3D Graphic (OpenGL) on it, which can be launched on Windows and Linux (I have experience with Ubuntu) from the same source (DVD data disk). These projects use rich support OpenGL, QtScript and WebKit of Qt framework. I used in these projects open source software like VLC player.
9+ years of .NET back and front development experience in various areas using C#, ASP, MVC, WinForms, Silverlight, WCF, WPF, MSSQL, CSS, JScript 8+ years of C++ native development using WinAPI, MFC, STL, Boost, QT, GDI, DirectX, OpenGL Strong mathematical background
I am the developer of the digital camera raw converter and photo editor Scarab Darkroom. Earlier I worked in the games industry, mainly on 3D engine, visual effects, tools, and plug-ins for 3ds max and Lightwave. I was involved in the development of games such as Battlestations Midway (no1 hit in the UK), The Club, or the critically acclaimed 1nsane. I also worked on a cloud gaming technology - more specifically on the low latency video encoder part. This was contract work for the London based company T5 Labs. Before my professional carrier, I was involved in the Amiga demo scene. Although nowadays I mainly work on image processing applications, I am still interested in games, and have an iOS game side project. You can find my detailed CV by doing a search for CV Kornel Lehocz. More keywords: GPU, GPGPU, shaders, Qt, wxWidgets, optimizing, VTune, assembly, x86, SSE, ARM, Xbox 360, D3D, DirectX, OpenGL ES, iPhone, OSX, Objective-C, Xcode, Windows API, Photoshop SDK, SVN, OpenAL
I have done several task individually, such as serialport communication using c#, and 3d model display using c++(QT), and 2d chart display.
We specialize in application and game development for various platforms including iPhone, iPad, Nokia, Android, PC, Mac and Linux . Our core areas of expertise are C++, OpenGL, Objective C, iPhone SDK, QT and Game Design. Have already designed and developed few applications including a single person space ship shooting game for iPhone available for download on iTunes Store. Work Samples: http://www.nstarinteractive.com/pages/work
I have got hands on experience in c/c++,Opengl, VC++, CAD application development, and Animation over 11 years. I have also done number of projects through company and otherwise. I have good knowledge in Mathematics 3D Geometry, and algorithm development. I can offer you my service for developing reliable and robust software applications that helps to realize your needs.
C,C++,C# Java Python Image processing, OpenGL
Master Degree in computer science specialized in Imaging Science at Aix-Marseille University France.
Thanks to our renowned clients for making us the most innovative app technology company in the world. Beckon Delve has relentlessly changed the way mobile apps been developed & designed with flawless software system & real Ideas. We are also leading in AR apps and designed for our world renowned customers. We have talented teams of developers (iOS , Android, AR, Unity 3D & Web), testers, business analysts, project managers & marketing minds behind all projects. Our capability ranges from simple apps through to complex platforms built on mobile and web. We also have a number of development models with complex projects being assigned to senior development teams & managers with software projects on their track record to less intensive projects being developed through client engaged build delivery lowering fees and delivering products faster.
Hi, My name is Darius, Im graphic and games programmer both 2D and 3D, experienced with OpenGL, XNA, DirectX, shaders GLSL/HLSL, Monogame Xamarin, modeling and animation, Java, JOGL/JOGAMP, C++, C#, Scala