Over the last 7 years, I have built a high performance 3D rendering system and developed PC games using C++, OpenGL, QT, Torque2D and cocos2D for iPhone. I'm seeking a game development company where I can show my skills and creativity.
I'm an expert 3D real time related technologies programmer like OpenGL, GLSL or in a more general way, GPGPU (OpenCL mostly) Also I have experience with video-games programming in the next platforms: iOS, PSVita and PS3.
Experience in VoIP and SIP Clients,Android Apps and OpenGL ES,PHP WebServices,XMPP. Work as an android engineer where I can utilize my existing skills and knowledge and develop new skills to contribute in the accomplishment of goals.
Have over 10 years of experience developing 3D applications using OpenGL and C/C++. Also have over 2 years of experience in D3D10/shader developement.
Area of my proficiency is C/C++, C#, Objective-c (Mac OS), Open GL, Windows API, low-level system programing, network programming, 3D graphics.
IcyStar company was born in 1997 year. From the moment of creation it develops many freeware and commercial projects. Area of our proficiency is C/C++, C#, Objective-C (Mac OS), Open GL, OpenCL, CUDA, Java, Ruby, Perl.
8 years experience in 3D Graphics: Expert in application Development/Optimization using OpenGL/OpenGLEs/OpenSceneGraph. Have given training on OpenGL across Europe. Have done consulting for last 8 years as part of startup.
Unity3D C++ DirectX OpenGL Android IOS Programmer
I've been working on many small projects, which mostly are utilities for a big software project. Also developed some complete projects on WPF, OpenGL. Had an experience with CUDA (GPU computing). Last 2+ years was involved in a development of 3D + CAE engine for a large project as a senior c++ developer (complete solution in thermal simulation field). Also developed some utilities for it, including remote solvers control, different math modules (mostly 3D geometry). Could work in these fields or investigate new ones. See full CV: http://goo.gl/9hvrNL
Experienced with variety of programming languages (C++, Java, Python, Lua, Go). Experienced with Android, java and Qt platform. Experts in 3D programming OpenGL/GLS, mesh processing/generation, parsing, GUI design, system programming.
An independent developer specializing in Android applications, graphics animation, and mobile games. Specific expertise in Java, Android, OpenGL, LIBGDX, GLSL, Python,, GPS, Google APIs, and Mobile Gaming. I also have experience with design editting in Adobe Photoshop and 3D Studio Max.
I am interested in graphics/game programming with OpenGL. I am experienced in OpenGL ES 1.1/2.0(with shader). ********** Will not accept project from India OpenGL demo application videos ***************************************** https://www.youtube.com/watch?v=HAJ_xnPcQs8 https://www.youtube.com/watch?v=EezAC6d3LOU https://www.youtube.com/watch?v=rOUVIxHZBJk https://www.youtube.com/watch?v=mr6U4gPrAIE https://www.youtube.com/watch?v=AHMzcb_a_ZY https://www.youtube.com/watch?v=RvqDiaSs8qY https://www.youtube.com/watch?v=YU9znK6P5Cw https://www.youtube.com/watch?v=dTi9_VXfybw https://www.youtube.com/watch?v=AOArssPPG1M
I am Ph.D in physical-mathematical sciences and master in computer science. I am most specializing in mathematical modelling of physical processes, computational mathematics, numerical methods and their implementation in C/ C++/ Matlab programs.
I have a Bachelors degree in Game Programming. During my studies I have made several games both in SDL and OpenGL. I have also worked on several hobby projects. In addition, I have 1.5 years professional experience working on simulators. I have always received very positive feedback for my work. In total, I have about 5 years experience in C++ programming. I'm currently spending my time on hobby projects and learning more about the new C++11 standard
Hobbies: DesignComputerBasketballMusicReadingPsychologyCommercialAppleRobotCars Self Evaluation Very easy to get along with,friendly,glad to help others;interested in computer science,hardwork on studylike new things,technology,and can adopt to it quickly.has a vary of Interests and hobbies.love all things manufactured sophisticated.
i am 3 year experience developer working in india with hand on experience on game application on ios 6 /ios 7 /ios 8 you can hire me with given rate /hr i have worked on many game puzzle and e learning app wit amazing animations.
More than 10 years of software development experience in many tools and technologies. Have developed more than 100 apps in GIS, Web, Network security, desktop application, 3D, Image processing and database administration.
I'm an experienced C++ programmer, with a passion for games and graphics programming. I use OpenGL, GLSL as a daily basis, and am familiar with a wide variety of tools like version control, testing, linux, continuous integration, etc.. I'm a french native, fluent in English (got my masters in the UK).
Digital Graphics content design and 2D/3D animation (Blender), Interactive Multimedia Systems, CAD and Graphics Programming (OpenGL, WebGL), Computer Vision (OpenCV). We are professional interactive PC, Mobile and Web software developers / CG artists having a long time experience in digital graphics solutions and interactive 3D applications development. Our services: - Full scale front-end and back-end development for Web, Mobile and PC multimedia systems; - Digital Graphics, 2D/3D content design and animation, 3D modeling & animation, game assets, 3d product renderings, 3d visuals, 3d illustrations, animations, animated commercials, industrial and architectural visualizations, etc. - Graphics programming, Computer Vision, CAD, Augmented reality and Interactive media applications development;
I am a former NASA engineer and honors graduate of Harvard's CS department, here to help you create your real-time 3D graphics, data visualization, or computer vision application in the simplest, most cost-effective and efficient manner possible. I primarily consult to busy entrepreneurs, researchers and new ventures, and will work with you directly to define your requirements, choose optimal technologies, establish deadlines, and then develop the code to your specifications, all with minimal oversight and time-investment on your part. Take your project quickly from start to finish, working one-on-one with an established specialist with a dedicated and professional work ethic, reputable credentials, a top-tier educational background, and a roster of happy clients. Get your project done right, the first time.
I have more than 5 years of programming experience in C++. I know most of design patterns, good skills in STL, BOOST and using templates. I also have good knowledge of Qt, OpenGL, SDL, SFML. My main interest is game and graphics applications development but i have experience in making other types of software too.
Over the last four years I have worked with creating applications and libraries capable of running on multiple platforms smoothly. I have four years of experience with Android and Java. My core skills are in Java, Android, and OpenGL/OpenGL ES. I'm always trying to learning and trying to know as many languages and libraries as I can, I'm highly motivated, and I am very good with both team and independent work. A few of the things I can do are: Android SDK Development Android NDK Development Java Development (Swing, AWT, etc) C Programming for Linux and Windows GTK+ GUI Development OpenGL games capable of running on Linux, Windows, and Android with the same source code And more...
Our company provide very specialized and high level software development services. We are specialized in gaming, physics simulation mathematics, GPGPU (OpenCL & CUDA), OpenGL & DirectX, rendering, Finite Elements and really more. We have work in domains like engineering, machinery construction, geology, environment, visual effects, and really more.
I have graduated from University of Central Florida,( Orlando FL) with Masters of Science Degree in Computer Engineering (Track: Computer Vision and Graphics). During the course work I have learnt OpenGL 3.3 and done couple of small projects using OpenGL and C++. I have also implemented a few Computer Vision algorithms in Matlab.
Over the last 5 years, I have worked on C/C++ based application on Linux/Windows for image processing, Embedded software, image processing algorithm design and implementation, OpenGL based application development. This includes experience in highly challenging work at a fast-paced start-up and as an independent consultant.
I make games! - I program and design all kinds of games Â mobile, desktop, serious, etc. I can also provide mock-up art. I also make software! I have experience with developing enterprise applications for the medical imaging, design and multimedia. Check out my portfolio for some of the projects I've worked on: https://superpixelgames.wordpress.com/
I am a C++ developer and working on a GPS navigation system at my company. In my free time I am working on my master degree and game development. My thesis subject is optimizing raytracing performance. My main programming language is C/C++ but I am also familiar with Python, Java, C# and basic knowledge of Android application development. I have knowledge about OpenGL too.
Skilled developer for 3D Graphics and game programming with OpenGL and GLSL. I have great experience with creating high optimized Game engine with optimizations like (Level of detail, frustum culling, etc.) , also lighting, materials, mesh loaders(OBJ format and Collada format), texture loaders, particle system, skeleton animation system(GPU skinning), GUI, rendering 2D text, etc..
I am Computer Engineer from Pulchowk Engineering Campus,IOE Kathmandu, Nepal. I love to work on Computer Graphics specially 3D programming using OpenGL.
I and my co-workers are a software development and system integration service provider since 2008. We are developer with more than 10+ years experience in C & C++, OpenGL, Object orientated design and Web development. We deliver innovative solutions for businesses of our clients and do this professionally, fast and cost-effective. Our Credo: "Whatever Your Mind Can Imagine - We Can Deliver" We provide our services around the world. We work with FORTUNE Global 500 giants as well as young startups. Absolute majority of our first-time deals have resulted into repeated orders, that is why our customers recommend NIX to the people they know. And we are proud of this fact!
I'm a C/C++/Java experienced developer with deep knowledge in Android and OpenGL. I'm very worried about software quality, readability, maintainability and testability. Also, I have excellent skills on Object Oriented Programming and Automated Tests.
Desperate to learn and to do work in C, C++ & OpenGL.
I began programming when I was 14 years old with Turbo Pascal and Delphi. Deepened my skills during a three year class at school where I switched to c/c++. That time I also started learning the OpenGL 1.21 API. Skipped my study of computer science in favor for a job in the eCommerce business, where I'm working untill now.
University degree in electrhonics and software engineering, 15+ experience in computer programming, spanning from machine language to c++,java,c# , 3d algorithm desgin and implementation using opengl, strong math and physics background.
Video Games Android Unity Project Management OpenGL ES, shaders Physics C Java C# Racing Games Oculus Google Cardboard Networking
I'm a software developer with 5 years of experience with OpenGL, Direct3D and C/C++, As side from native programming, i have 10 years of web developing experience and I'm up to date with the latest technologies, WebGL for example.. As for server side programming I'm experienced with Node.js and NoSQL databases.
9+ years of experience in software development in varied profiles and on Systems raging from Parallel Processor systems to Embedded Systems. Proficient in Python, C, C++, Java, Linux and embedded systems. Homepage: http://warpedtimes.wordpress.com Company Website: http://iwishapp.com
We are three developers stationed in Los Angeles. We offer customize iOS (iPhone/iPod Touch, iPad ) software application programming for your personal or corporate functions. ------------------------------We'll help you with:-------------------------------------- OpenGL GAMES , INTERACTIVE BOOKS and COMMERCIAL Apps.
I am an experienced programmer with skills in C, C++, C#, Java and Objective-C, working on Windows or Mac OS. I have 10 years of professional experience in software development and have great experience with video games programming, OpenGL and Direct X. I am honest, cost-effective and reliable. If I estimate that I can't do the job, I will not take the contract.
We are in this business past 5 years with sound experience in Lamp Technology . We have our own core team for Mobile Application Development, all Content Management System (CMS) for web and Desktop Application Development. We have sound experience working with Objective C, OpenGL, Unity, Xcode , Java, C++, C#, Asp, PHP, MySQL, Joomla, Wordpress, Magento, Ecommerce, OSCommerce, Custom Commerce Development. Our Standard Rate card is given below. Mobile Application Development (iOS, Android, Blackberry & Windows) - US$16/hr Mobile Game Development (OpenGL or Unity) Â US$20/hr Website Development (PHP, MySQL with any CMS) - US$15/hr Application Development (Java or .Net) - $18/hr Please visit our website for more information www.cogzentappz.com
Scientific oriented company with activities in software development and modeling areas. Specializations: 3D visualization, GPGPU, image processing, data mining, big data, numerical methods and optimization, statistics. Programming technologies: - Win API, MFC, STL, ATL, COM - QT API, OpenCascade API, CUDA, OpenCL; MAC API; MPI - .Net; Security, LINQ, XML, WF, WPF, Silverlight - Mono - OpenGL; DirectX Programming languages: - Matlab script - C/C++ - C# - GLSL, HLSL, Cg, OSL - Java - Fortran - Assembler
I have over 7 years of experience in game industry with C++, shaders, opengl, Unity as my core skills. I have also worked with image processing with video codecs.
I am free lancer with a 4 years of extensive experience in Object oriented programming with C++, OpenGL and Qt. I specialize in GUI development, CAD application development and 3D Computer Graphics in general. If you are looking for cost effective solutions to be delivered in a timely manner, get back to me. You wont regret!!
I am a professional freelancer in the .NET, C#, C++, OpenGL and DirectX. I have about 5 years of experience in developing programs for engineering simulations and their visualization clients on Windows platform.
Application software development using C/C++ ,OpenGL for graphics , VC++, Qt etc. 3D modelling and rendering for CAD/CAM/CAE application softwares. Python, Pyside, PyQt, Android, PHP, HTML5, XML, Maya3D, Unity3D, Games, iOS, Android.
An innovative professional engineer who possess proficient technical skills and firm understanding of the business world. Be able to perceive needs of society and link them with commercial applications. Experienced in C, C++, C#, OpenGL, Web development (HTML,CSS,js,php) Kinect Sdk unity3D. Assembly Language, SQL, MATLAB & Verilog. MS Office Tools MS Visual Studio, Adobe Photoshop SOFA Labview
Hello I'm professional iOS game developer. I do games and multimedia apps, my app hit TOP #3 in US AppStore charts and get coverage by PocketGamer and other popular media. I use Cocos2D, OpenGL ES, XCode, Box2D and all modern tools to build a product and I know every secret for a modern game to be a success in today's highly concurrent market. I also believe in simplicity and efficiency. The mobile app or game - is a tool for achieving YOUR goals on market, and I'm the one who can take all development - from idea to real market product.
As a veteran artist, electronic enthusiast, and coding geek I believe I have quite a bit of creative solutions to offer. I am currently on the DeanÂs List in the College of Electrical Engineering, and I am holding a GPA of 3.7 which I expect to rise by graduation. I am proficient in C++, C, Python, PHP, MatLab, Adobe Photoshop, and Adobe Dreamweaver. I have built multiple websites and web-based programs and am currently working with graphics tablets and digital painting in order to make dynamic and visually appealing internet applications. I am currently conducting research into OpenGL, OpenCL, parallel programming through the GPU, Qt and 3D Computer Vision using point cloud libraries for Dr. Daniel Lau (--) in the digital signal processing lab at the University of Kentucky.
I am developer stationed in Burbank. I offer customize iOS (iPhone/iPod Touch, iPad ) software application programming for your personal or corporate functions. ------------------------------I'll help you with:-------------------------------------- OpenGL GAMES , INTERACTIVE BOOKS and COMMERCIAL Apps.
iOS Swift developer having good experience in developing application for iPhone, iPad and Apple Watch. Good knowledge in Objective C, Cocoa touch, OpenGL, Core Foundation frameworks. Have done many projects in client server model and have knowledge in various design patterns.
We are a team of game developers with minimum of 7 years of game development experience. We have experience with Unity, DirectX, OpenGl, OpenglES, HLSL, GLSL, OpenCV. Our work consist of working on computer vision support for game along with high quality games with high graphics for mobile devices. We have worked with IOS and Android and develop the codes to minimize porting efforts.
I have done several task individually, such as serialport communication using c#, and 3d model display using c++(QT), and 2d chart display.
Master Degree in computer science specialized in Imaging Science at Aix-Marseille University Â France.
13 years of developing, coding and maintaining engineering and scientific projects, ranging from foundry simulation to GPGPU computing to GIS software.
Over the last 2 years, I have developed and optimized a wide range of software using C, OpenCL, OpenMP, CUDA and MPI for Multi core CPU and GPU on Linux environment. My core competency lies in Parallel Programming and Data Structures, and I am seeking opportunities from ground up developing new OpenCL applications or porting applications from one architecture to another. I also have some experience in the following areas: C++, python, Java, OpenGL, WebCL, gdb, gprof, VTune, CodeXL, and software testing.
My major subjects are computer graphics and image process. I have 6years experiences developping 3D applications such as 3D car driving simulator, flight dsimulator and volume rendering systems. And I have 3 years experiences developing image segmentation techniques. In computer graphics I have been interested in 3D collisions between the 3d objects, physical simulation of 3d motion, 3d rendering, hierachical partition representations(bsp tree, aabb tree, obb tree) of 3d mesh models and volume rendering for 3d visualizations. In image process I have been interested in color image segmentation using watershed transformation and MRF(markov random field) model.
As a junior developer, my goal is to learn new techniques, languages, tools and excel at them to develop games and applications efficiently, and become an industry expert in my field. Work experience at We R Interactive, social games company developed I Am Playr, Soccer Playr, Lyroke and Own the Zone on Facebook and IOS. MSc in Computer Games and Entertainment at Goldsmiths University of London. Portfolio: http://gokcebalkan.orgfree.com
9+ years of .NET back and front development experience in various areas using C#, ASP, MVC, WinForms, Silverlight, WCF, WPF, MSSQL, CSS, JScript 8+ years of C++ native development using WinAPI, MFC, STL, Boost, QT, GDI, DirectX, OpenGL Strong mathematical background
Have several apps charting the App Store. Advanced Mac & iOS developer. Recently created first Android (Google Play store) app using Android Studio. Just acquired hardware and software for Windows Phone 8 development. I also have over 10 years experience with Win32 including MFC and C++. Often I am hired to complete jobs that have proven to be too challenging for other developers.
I have 7 years' experience in game industry, but I don't confine myself only to game industry.
Electronics Engineer. My interests : Game AI Graphics MachineLearning PatternRecognition Algorithms. I am a full-time freelancer so can devote more time and keep deadlines.
I am an experienced game and graphics programmer with a passion for games. I am most versed in C++ but have also written a lot of code in Java, Objective-C, C#. Being a graphics programmer i have written code and shaders for DirectX(9-11) and OpenGL(ES 2,3), Metal API. I'm a licensed Android and iOS developer and have also developed for Windows Phone, OSX, Linux, BlackBerry 10 and Bada . I also have experience with game engines and third party libraries like Gamebryo, Unity, PhysX, Bullet, XNA, CEGUI, OpenAL, OpenSL ES, Xaudio2
- Experince with assembler (MIPS, x86, PowerPC, custom VLIW implementations) - Experience with 3D development (on PS2, DirectX, OpenGL, Wii, PSP, PS1). - Experience with 3D shader technologies (Up to shader 4.0). - Experience writing DirectShow filters. - Experience writing Win32 applications (MFC, Win32 straight or ATL) - Experience with QT application development. - Experience with speaker recognition algorithms - Experience with Audio development (on PC, iPhone, Android, OSX)
Can do: - Application Development - Web Development Specialized in - OpenGL - VTK - QT - C++
TECHNOLOGY SUMMARY 15+ years programming (C++, C#, Java) Graphics Programming (Advanced) Gameplay Programming (Advanced) Physics Programming (Intermediate) Database Design/Development (Advanced) Middleware/Web Services (Advanced) EDUCATION: MS, Software Engineering (Computer Game Technology) BS, Mathematics (Physics) GAMES (Published): aliEnd (Android) Moving Day (iOS) Flock! (Playstation 3, Xbox 360, PC) | CAPCOM Final Fight: Double Impact (Playstation 3, Xbox 360) | CAPCOM Crackdown 2: Toy Box Pack (Xbox 360) | MICROSOFT COURSES (Developed and Taught): Graphics Programming (OpenGL and DirectX) Game Physics Networking for Online Games Mobile Development Console Game Development Specialties: graphics programming, game physics, user interface (GUI), rapid prototyping, database development, and middle-ware.
Hello, Thank you for look my profile page. I have 2 years full experiences in programing games/apps of iOS and developed a wide range of this field. My skills are the following: - Cocos2d, Cocos2d-x, Box2d, Chipmunk, Opengl. I always can provide high, quality program that you want. I want to be honest and make wonderful product with high skill. Welcome always to my profile ^_^ Thanks you. Rock L :)
I am seasoned CAD software developer, troubleshooter and strategist. I have been working in CAD software development industries for last 7 years. I have developed couple of CAD software from the scratch. I have customize almost all known CAD software(Solid-works, Creo, NX(Uni-graphics)) in project called confluence. I was part of "Creo Element/Direct" team in PTC(Parametric corporation). My expertise includes: # C,C++ and C# # CAD software Customization # Computational geometry # Mesh editing, repairing, Boolean and Reconstruction # QT and Opengl
Software engineer in the game industry looking for opportunities to grow a more robust career. During my work at game companies like Electronic Arts and Ubisoft I tried to be as versatile as possible working on many areas like rendering, networking, game play and user interface programming. My skills involve C/C++ as my major language but I don't fear Java or C# which I use for android and xna programming. I try on daily basis to learn as much 3D math and algorithms so I can offer strong rendering skills. I am also interested in shading languages currently used on the market like directx shading language and opengl/opengl es shading language. If I were to list all the technologies I came across with here's how the list looks like: C/C++, Java, C#, Phyton, Java Script, Php, Ajax, Html, MySql, Android, XNA, Microsoft Visual Studio, Eclipse, OpenGl ES 1.x,2.0, OpenGL Shading Language, DirectX Shading Language, Blender, 3dsMax.
I working as a Technology Specialist for an CMMI Level 5, MNC in India. I have a very solid Knowledge of Unity3D Game Engine, iOS, and OpenGL. My Expertise is in making Game using Unity3d Engine. Experience is of 8+ years in Graphics Application/Game domain and over 5+ years of Unity3D & iOS development. You can cross Check my LinkedIn Profile for more info. in.linkedin.com/pub/abhishek-shinde/17/239/497
I have got hands on experience in C/C++, Java, C#, OpenGL, VC++, CAD, 3D application development and Animation in Windows Linux, and Android Platform for more tan 11 years. I have also done number of projects through company and otherwise. I have good knowledge in Mathematics 3D Geometry, and algorithm development. I can offer you my service for developing reliable and robust software applications that helps to realize your needs.
I specialize in gpu programming and multicore programming. cuda, opencl, directx, opengl are my strengths. I have background in computer graphics and mathematics. I have vast experience with all kind of different software projects, so i can consult you on a lot of them.
Extensive software development experience with special emphasis on graphics and media related applications (2D/3D, OpenGL/GLSL, OpenAL/Alsa, OpenCL/CUDA, ...)
Let me introduce myself. I am a developer of the modern technologies 3d computer graphics. In my programs i use advanced technologies for today of leading corporations and companies in the world. In our applications i can use: Microsoft DirectX, OpenGL, NVIDIA PhysX, NVIDIA Cuda, NVIDIA Apex. Probably on your requstens I can hurry in a development process learn some new libraries of third parties to implement them in your projects i am extremely flexible in this sense. I do write unique code and obsessing with ideal conceptual approach. My code must be understanable and clearly readable for others. My experience in science of programming computer graphics about ten years but i am new on the Elance so be fair and patient with me. Much obliged to you!
I'm a skilled graphics and games programmer, and as a result have programming experience in a large range of fields. I have done programming for: 3D rendering applications Wireless Sensor Network simulations Font Recognition software Computer Vision Ray Tracing Fluid Simulation Shadows/Reflections Collision Detection I've also done some moderate-level Android development, and Python programming.
I am a fast but metioculous developer, with lot of experience in image processing, 3D visualization, data structures, mysql, audio processing
I'm an independent freelancer, available to work on my free time. I have a BSc and MSc in Informatics Engineering alumni at University of Minho, Portugal. Some of my projects can be seen in my public repositories: https://github.com/Onumis?tab=repositories https://bitbucket.org/Onumis/ Other info and links: about.me/nuno_silva
NOTE: I am now employed with NVIDIA, and currently unavailable. If you like, you can email me your company URL and position info to be forwarded to other graphics devs I may know as available. Advanced graphics application developer for desktop app, game and rendering engines. Skills include OpenGL, DirectX, parallel programming with CUDA on GPUs, and rendering software design. Implemented graphics algorithms for data visualization, fluid simulation, deferred rendering and real-time lighting and rendering.
Pooya Eimandar, was born on 7th January 1986, graduated in computer science and hardware engineering degree from Shomal university and has been programming mainly in DirectX and OpenGL since 2002. My linkedin profile: http://ir.linkedin.com/pub/pooya-eimandar/56/a2/924 My website: http://www.Pooya-eimandar.com We have an indie game developer team, find out more about our projects on : http://vimeo.com/channels/625178 http://BaziPardaz.com My open source game engine on DirectX9: http://persianengine.codeplex.com/ My next generation game engine: https://github.com/PooyaEimandar/Wolf-Engine
Freelancing to raise money to port our games to iOS. Benefit from a developer with years of experience developing games for the Mac OS and iOS. Degree in computer engineering, proven track record delivering reliable code in games such as Return to Dark Castle for the Macintosh.
Expert developer with over 10 years experience in working for high profile firms including Fortune 500 companies, satellite broadcasting, and the financial industry. My primary expertise is in C++ and 3D visualization software. I have experience in OpenGL, software rasterization, ray-tracing, computer vision, and computational geometry. I have developed my own 3D game engines, and rendering software.
Greetings, I'm just a typical guy, who likes game development and programming. I'm using C++ and OpenGL, very responsible and always trying to do my best. My reputation means very much for me, so don't worry, I'll never "die" for month or maybe much more :D. I know how to work with Unity, WinForms, HTML, CSS, JS, PHP, MySQL and a bit with ASP.NET and I can also do some java projects, since C++ and C# are very similar to Java, thank you for reading this overview
I'm a versatile programmer with significant graphics experience. I prefer working with C because it's closer to machine-level and allows me to maximize efficiency, but I can just as easily produce very efficient scripts to run in a virtual machine. I like game development for the programming, not content creation, and the same goes for web development.
REALIZATIONS : Hi, i am a Unity 3D/2D expert developper , visit this video to see some of my realizations : http://youtu.be/g-l_5K89shI Monster splash game i created for the company XP Software available in itunes : https://itunes.apple.com/us/app/monster-splash/id489795752?mt=8 here you can see a 3D game engine i developed with C++ , DirectX : https://youtu.be/LWstulhI5vc here you can see a 2D pixel art software i developed with C++ , OpenGl , QtCreator : https://youtu.be/-jjGpIaClyY here you can see my Augmented Reality sample : https://youtu.be/1S8hqWNYyuk here you can see my 3D modeling and Arts book : http://www.calameo.com/read/--e9ccd58d299 MAIN SKILLS: -Expert in Unity 3D iOS / Android mobile games and app development and publishing in App Store an Playstore -Desktop cross platform software development (inclusing 3D/2D engine developement in C++/OpenGL/DirectX/QtCreator) -XCode Objectve C native iOS apps expert developer
I have experience in such technologies and languages: iOS - 2 years C/C++, STL - 6 years C# - 1 year MFC, WTL -4 years WinAPI - 4 years COM - 1 year boost - 1 year XML / XSLT - 2 years OpenGL - 2 years MS Visual Studio, SVN, MS SS, MS TFS.
I am the developer of the digital camera raw converter and photo editor Scarab Darkroom. Earlier I worked in the games industry, mainly on 3D engine, visual effects, tools, and plug-ins for 3ds max and Lightwave. I was involved in the development of games such as Battlestations Midway (no1 hit in the UK), The Club, or the critically acclaimed 1nsane. I also worked on a cloud gaming technology - more specifically on the low latency video encoder part. This was contract work for the London based company T5 Labs. Before my professional carrier, I was involved in the Amiga demo scene. Although nowadays I mainly work on image processing applications, I am still interested in games, and have an iOS game side project. You can find my detailed CV by doing a search for CV Kornel Lehocz. More keywords: GPU, GPGPU, shaders, Qt, wxWidgets, optimizing, VTune, assembly, x86, SSE, ARM, Xbox 360, D3D, DirectX, OpenGL ES, iPhone, OSX, Objective-C, Xcode, Windows API, Photoshop SDK, SVN, OpenAL
I am a programmer, with most development experience in C, followed by C++, and some (limited) C# and Java experience. I also have some experience writing code in x86 and x86-64 assembler (followed by limited experience with ARM). I am generally experienced with 3D programming, primarily in developing a 3D engine based on OpenGL. I also have experience with writing compilers and interpreters (both for C and also for custom languages). This includes both statically and dynamically typed languages, and compiling down to machine code (IOW: a scripting VM). Similarly, I have experience with implementing specialized codecs for audio, video, and image compression. Likewise for related things, like writing code for various sorts of signal processing tasks. Primary OS's I target are Windows and Linux (on Desktop and Laptop PCs).
5 years experience of Android development. I have developed VideoPlayer, MusicPlayer, Camera and so on. Through those development, I am very familiar with openGL ES, Java and JNI. I work hard, and can make high quality product in time.