Adobe Flash - 2d character animation project (Children's educational app)
This job is for two animated characters (2D) that will be used in a children's education app for iOS and Android. The two characters are:
1) A monkey - the hero! Cute, colorful, friendly.
2) A crocodile - hungry, slightly menacing, but not too scary for young children. Scary in kind of a humorous way. Walks on his HIND legs in an somewhat upright position that almost makes him seem a bit human (see the attached image that I am currently using as a placeholder for an idea of what I'm talking about).
The deliverables for this job will consist of the original Adobe Flash files for the project. I need to be able to export individual animation frames at any resolution I require, so they need to be vector images.
Here are the various character actions I need to have animated. (some of them are actually static images)
Monkey runs horizontally across the bottom of the screen, usually trying to escape from the crocodile.
2) Hanging on vine (static image, not animated)
I will supply the vine image that I am using. The monkey needs to be drawn so that it appears he is hanging onto the vine, about 2/3 the way up.
3) Swinging from one vine to the next. (Static image)
One arm is outstretched in a position that looks like he is reaching to grab the next vine.
Monkey tried to jump over to the next vine and didn't make it. Instead he falls comically straight down (towards the ground.) The animation should be just a short, loopable sequence of the monkey as he is falling (arms and legs flying about, etc)
5) Climbing up a vine.
Monkey is facing the vine with his BACK to the user. His arms are alternately outstretched reaching upwards to make it appear he is climbing up a vine.
6) Hits crocodile on head with banana
If the player makes it through all the levels to the final screen, the monkey will pick up a GIANT banana and hit the crocodile over the head with it. This animation should consist of both the monkey and the banana, with the banana in a separate layer or designed in such a way that I can extract it separately to use in other ways.
Monkey holds the banana over his head and jumps up and down.
1) Ready to pounce
He stands on his hind legs, maybe wiggling his 'fingers' in a kind of "I'm gonna get you" pose. Should make an eight year old child giggle, but also be a little afraid for his poor monkey. (Similar to the sample image I supplied)
2) Licking his lips
Might be kind of funny if our crocodile could lick his lips every once in a while while he is in the ready to pounce position (see above).
3) Walking (lumbering)
Crocodile kind of lumbers along on his hind legs. He is not as fast as the monkey.
Mouth wide open, maybe his head leaning back a bit. Then, CHOMP. In my game, he is not going to actually catch the monkey. This is an educational app for kids after all.
5) Gets hit over the head
When the monkey hits the crocodile over the head with the banana (see above), the crocodile should react appropriately. For instance, first a funny facial expression, then he topples over to one side and ends up lying on the ground.
6) Open mouth towards player
If the player loses the game, I want the crocodile to face forward (towards the user) and open his mouth really wide. I'm going to export this image very large (full screen) so that his open mouth will bring the screen to black and I can display Game Over.
Please look at the image files I have uploaded showing the jungle background screen then I am currently using, as well as the placeholder images I am using for the characters during development. I like the glossy look for the monkey better than the flatter look of the crocodile, but I really like the way the crocodile is walking on his hind legs, like a human would.
This will be a project with milestones.
Please feel free to contact me if you have questions.