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I'm looking for 3D Artists to do realistic 3D modeling, texture painting & rigging of animals like the following:
Red Eyed frog
Model must be clean with good topology based on edge loops whenever possible. Use mostly quads, 3 vertex polys only when necessary & no coincidental points. Morph targets where required ( e.g. mouth & eyes opening / closing ) must be setup in the 3D application. Teeth & tongue required where appropriate. Use real world scale.
High resolution & good quality photo references will be provided so that you can transfer texture from the image, which is the prefered method. Hand paint only when necessary but you need to have the painting skill. You are also required to unwrap the texture & UV must not overlap. Texture resolution is 4096 x 4096. No sculpting. Only Color map is required. Sometimes opacity map is required (e.g. fish fins or poly mapped furs).
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