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I need multiple 3D characters rigged for use in 3D studio max version 11.
The characters must be rigged for both body and facial animation with bones. The face can NOT be animated with morph targets.
The first character for the test is a dog character that must be able to move it's mouth, tongue and blink as well as preform complex facial movements.
The dog must be able to run, jump sit and do other movements that a dog would do.
The character must have a facial rig interface set up to better control the facial bones, eyes, eyebrows,and tongue.
Please provide examples of previous similar rigged characters with 3D Studio Max
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