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Art for the game "Fabulas" (it means "Fables") a game for kids (8 years old), following the graphic directions and visual as specified in the design manual and flowchart.
To recognize fables by the scenarium and characters
The game begins with a map divided into 4 worlds. Each one has a key character on the respective part of the map. When the player clicks on a character in the map (anyone of them), he/she asks for help to tell his/her story, explaining the rules of the game.
The Game screen shows an open book with a incomplete text, each blank has a clue to be filled. E.g. A (woman with a broom) gave a (poisoned fruit) to (fable's character)...
The characters and objects of the inventory enter the screen in a little train (open train car) and the player should drag the character/object to the correct blank , completing the text.
The little train passes from a stage to the other, that is to say, it's the same train that contains the set of characters...
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