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I have a proposal for a child's nutritional game based in a 2,5 d isometric
There are several parts to the game.
Transport ? nutrition ? exercise ? knowledge round ? information table
Step 1 ? Character Profile
The user selects a character from a 'character menu'. The characters in the character menu are different races, heights, size, age and gender so they all have different nutritional needs. Each character has a profile of their personal information and nutritional needs. The profile includes a summary of the total input and expenditure of calories. There is also a monetary element where the character is given amounts of money to spend based on the exercise they take. The character profile picture changes accordingly to food intake and exercise, so fatter , thinner or fitter.
Step 2 - Transport
A user decides that they are hunger and want to get something to eat. They live a certain distance from the food court. The user selects a method of travel to the food court i.e taxi, bu...
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