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1. Integration of independent webGL with web front-end. Entire work consists mostly of interpreting labels per type and triggering various actions within interactive WebGL viewport.
2. Very simple viewer of cube_maps and spherical 360° images with json library and settings file and cross-fading transitions between cubemaps.
3. Viewer of 3d models consisting of multiple 3d objects. Much simplified version of project n°1 using the same camera controller and content preloading. Each set of 3d objects, textures, materials and parameters should be defined within json file. HQ_Viewer should also support 'mesh subdivision modifier', geometry cloning and buffered geometry.
Exact details of each project are posted as git issues.
Thank you in advance for your interest!
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