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Working on building a fun, educational game for children in the "learning to read" space. First and foremost, it has to be fun and interactive. Here are some key components:
iPhone game will leverage:
touchscreen (multi-touch manipulation of 3D objects and standard touch actions)
vibration (feedback for things done correctly/incorrecty)
accelerometer (manipulation of 3D objects)
3D standards on Open GL ES 2.0
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