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Looking for a game designer to convert my idea into a reality.
Game would use a flick motion to propel an object at various targets on screen. Score is determined by time and difficulty of target.
Progression through levels is determined by cumulative score. Would like a total of 40 levels with increasing difficulty.
Graphics are cartoonish in nature, appealing to all ages.
There is a tremendous amount of flexibility for the art and design of the game. More information is available upon inquiry.
Added 12 OCT 2011, 15:58 PM EDT
The basics of the game are that you are flicking mosquitoes at various targets like animals, people, food, etc. as levels become more complex, the targets move, their distances change, and object get in the way.
As the mosquito hits a target, it sticks and starts to drink the blood until it pops.
Score is based on time it takes to hit the target and the number of levels completed.
I have a c...
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