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The purpose of this experiment is to see how responsive the touch screen can be when tapping the circle at more than +10 touches a second.
• Place a circle on the screen in OpenGL.
• Use Remote IO Audio unit, trigger an audio file on each touch.
• Add a 5px x 5px mark to the circle for each touch using OpenGL.
Note: There is a chance that 2 touches in fast sequence would be detected as a touches-moved (or single touch). If that is the case, work should be done to detect either the touches end or small variations in touches-moved to trigger another sound event.
Testing: iPhone 3G, 3Gs, and second generation iPod Touch.
Budget: $250. We'd like to test your skill because we have many more iPad and iPhone projects in pipeline and are looking for strong partner.
Added 4 MAY 2010, 11:42 AM EDT
Removing this requirement: • Add a 5px x 5px mark to the circle for each touch using OpenGL
Budget now $250-300
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