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We are developing a medieval fantasy rpg.
We need 3 screens ("level views"), each 2048 x 1536, depicting a dungeon level with interconnected rooms. Each level view will be in a different environment (Caverns, Mines, and Underground Ruins) and thus have a different look.
I already have room art for each level. The level view will use the art and style of the room art to create a zoomed out display where the player can see all the rooms of the level at the same time. The rooms on the level view will need to be designed somewhat differently than the close-up rooms, however, because of the issues with showing all the rooms at once.
My instructions were too long to post here, so I have included them as an attachment. Please see those instructions, plus the zip file full of sample images.
Added 25 JUN 2011, 17:48 PM EDT
Doing the project in 3D may be a good option.
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