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I am creating a shot where a man gets his molar tooth punched out of his mouth in slow motion (SEE ATTACHED PHOTOS). We see an extreme close up of the tooth.
All the animation and modeling is complete but I need someone to shade and light the broken tooth that is flying through the air so that it looks ultra photo realistic.
WHAT I WILL SUPPLY
I will supply a .ma file with the tooth model and animation. I will also supply the composite plate for your lighting reference.
WHAT I WANT
- .ma file with the complete shader and lighting set up that can be opened in Maya 2011.
- The Zbrush or equivalent project file and the tooth's textures.
- Any other related project files so that I can tweak the shot as needed.
Attached is my feable attempt to create the shader for the tooth. I need something that looks far more realistic than this.
Looking forward to seeing your portfolio.
Thank you for your interest.
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