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a different location.
OpenGL view MAC application that displays a simple drawn triangle.
static void drawAnObject ()
glColor3f(1.0f, 0.85f, 0.35f);
glVertex3f( 0.0, 0.6, 0.0);
glVertex3f( -0.2, -0.3, 0.0);
glVertex3f( 0.2, -0.3 ,0.0);
Each vertex of the triangle should have a "sphere" at the location of the vertex and the spheres should be colored a different color than the triangle.
The view should accept mouse inputs to control the camera viewpoint:
option-click ---> rotate
option-control-click ---> pan (translate)
scroll ---> zoom in / zoom out
Application should be written in XCode 4.4 or later.
Cocoa/Objective-C should be used except for specific OpenGL calls.
ARC should be used.
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