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Port game from Corona (lua) to native iOS
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IT & Programming > Mobile Applications

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The client has made the following changes to the job.


Job Description

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  • Posted: Wed, Aug 15, 2012
  • Time Left: Closed
  • Location: Anywhere
  • Client prefers freelancers from:

    You are still able to submit a proposal for this job.

    The client prefers freelancers from
    a different location.

    You're still able to submit a proposal for this job, regardless of your location.
  • Start: Immediately
  • Hourly Rate: $15 - $20 / hr
  • Hrs/wk: 40 | Duration: 1-3 months
  • Work View™ Payment Protection
  • W9 Not Required
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Our highly popular game MindFeud was developed with Corona SDK, but we need better control and a more professional approach to app development, thus we want to port it to native iOS code.

We could have done this ourselves, but we've got a lot of projects going with creating our next games, and therefore we're looking for a person or a team that can work day and night to port the game as soon as possible.

We will monitor the code delivered from day to day, perform code reviews and give feedback on the quality. We expect absolute top notch code and structure.
Added 15 AUG 2012, 15:32 PM EDT
We're NOT interested in companies or persons in Asia or the US. You need to be on our timezone +/- a couple of hours, and we are at CET (GMT+1).

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Desired Skills
Cocoa, Apple Xcode, OpenGL, Objective-C
Job ID: 32763618
Hourly Rate: Avg $ | High $ | Low $ — Show Pricing
  • Submit Date (Latest)

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