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Looking for an experienced programmer to code a complete hidden object game, similar in scope to the top 10 casual games you can see here: [obscured] /download-games/top-100-game-downloads.html
Target platforms: PC, Mac, iOS (Iphone and Ipad) and Android and localized builds
Game engine can be Popcap or Playground (with mobile deployment), other engines also possible as long as they support all these platforms.
Game needs to have latest in special fx and animations (lots of particle effects), video, great graphics, etc..
Game will have about 20-25 mini-games, about 60 locations, inventory, hints, journal, map, cut scenes, i.e. typical click-adventure/hidden object game.
Game needs to be completed in about 6 months (all builds), so looking for a programmer who can focus 100% on this project. About 20% of assets will be provided at start of project, and we'll continuously create rest of assets as you code, so there should be no dead time, you'll always have the next assets t...
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