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Hello, I am working on a 3-D game project using JME3. The project description and my work thus far (Main.java) are attached. I am stumped at this point and have had little to no guidance besides the tutorials posted at jmonkeyengine.org. In particular, to complete my project, I need:
For Targets -
A) vary movement speed
B) vary the number of hits required to destroy them
C) identify the different targets by target size and target color
D) as targets are destroyed, randomly create a new one in a random location
E) randomly shift gravity every 10 seconds for 120 seconds (2mins) before game is ended
For Bullets -
A) remain unlimited, but remove from scene once impacting one of my 4 targets or walls
For Heads Up Display-
A) show time played
B) show number of bullets fired
C) show accuracy (number of hit targets/number of bullets fired)
D) number of targets destroyed
Finally, I need to store the scores for each game played in a file appended with info shown on the HUD, as well as the t...
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