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I'm after a skilled developer to design a simple game for Android and perhaps iOS at a later date.
The game involves a start menu, with 'Play' and 'Settings' buttons.
Upon clicking play, a flower will appear in the centre of the screen. The petals of this flower are removable, and the number of petals is pseudo-random within a specific range.
The user simply removes the petals one-by-one.
The settings menu includes options to change the type of flower, the colour of the flower and the size of the flower (which determines the range of how many petals the flower has).
I will want to limit the options in the settings menu for a free version of the game.
This is a simple task, I just want to get a feel for the market before investing too much.
More details will be divulged to the developer upon successful employment.
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