Put in a Maya rig (skeleton, IK, handles)
Looking for someone to rig 10 human models in Maya.
i.e. Put in the bones and IK so the feet don't push through the floor etc and ensure there's no weird deformations. If you can put locators on key points to make them easy to grab that would be helpful.
The 10 models are nearly identical, it's mainly the textures that are different. They're low poly human models.
We will provide the models.