Fixed Price: Less than $500
| Posted: 25 minutes ago | Ends: 14d, 23h |
I have an application which is a game engine and, in addiation, I have two other command line windows : _ a server window which is responsible of handling clients messages, showiing them, processing them and returning messages to clients. _ a client window (there can be several client windows), which are responsible of handling users commands with a command line, sending them to the principal server, and receiving response messages from server. I used a windows IOCP interface to do that. I didn't have time to study it. But the basic source code is povided in the web. I don't remember where. Bugs may be multiples and there is a strategy to study. First of alla I think I succeed to send messages from clients to server, but I want the messages to be displayed in the server screen in order to check if this is ok. Then I want the server to process the command if the command is correct. I thought about three ways to process commands : Lua or my own commands, or something else I won't detail...
Category: Software Application