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Time Left: Less than 3 days
Fixed Price: $5,000 - $10,000   |  Posted: Oct 01, 2015  |  Ends: 2d, 11h  |   34 Proposals
What you MUST be familiar with: 1. Efficient resource usage. Create (convert) a media stream efficiently to achieve low bandwidth and still acceptable quality where possible issues are high CPU usage, overheating, battery drain. 2. Sending the stream. Previous experience with FFMPEG and RTMP protocol for sending audio/video to media server, Wowza in our case. 2.1. HLS (HTTP Live Streaming) and H.264. 3. At least understanding of progressive download (pseudo-streaming) and adaptive bitrate streaming (multiple renditions for different bandwidths) so the iOS app can choose the right stream for the connection speed (  [obscured]  /wiki/Adaptive_bitrate_streaming). What we already have: - all the above, as a complete system built on Java, Node.js, React, Actionscript and Wowza, we also have both iOS and Android apps built with Air. The system is working perfectly from any device and it does a great job on OS X, Windows and Linux but a not-so-great job on iOS and Android where w...
Category: Mobile Applications       

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| i****web
|    United States
Fixed Price: Not Sure   |  Posted: Sep 26, 2015  |  Ends: 12h, 51m  |   14 Proposals
We're a Stockhom / Swedish-based startup looking a webrtc & streaming media expert to: 1. Help us overcome couple of issues related to building webrtc (via   [obscured]  /pristineio/webrtc-build-scripts) on ARMv7. 2. We have setup ffmpeg transcoding, we need guidance on setting this up properly to support HLS 3. Ongoing guidance / support. You need to have strong C/C++ and Swift skills. Please apply for more details-
Category: Mobile Applications       
Preferred Location: North America, Western Europe, Eastern Europe, Australia/Oceania

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| t****rab
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