Fixed Price: Not Sure
| Posted: Aug 21, 2015 | Ends: 8d, 10h |
I need help designing a product that will throw/lunch a football using compression and RFID to determine target. This support is just to build the blue print for the product and help identify the best method of achieving said goal. Below is the description of what the final product will do This device is a machine that replaces the need of having a quarterback or someone to throw a football during practice or fun. The machine throws footballs to its intended target based on RFID technology and selected patterns picked by the player. This machine give players the ability to play backyard football with as little as 2 players or can be used by a wide receiver to prefect his route running. Picture this: Four kids in backyard, One team with RED RFID wrist band that and the other team with Blue RFID wrist band. Each band is tractable by that the Elway. To start the game, each member of the red team selects a pre-programed route that he wants to run. Player 1 selects 10 yard post, Playe...
Fixed Price: $1,000 - $5,000
| Posted: Mar 20, 2015 | Ends: 33d, 7h |
Senior C++ programmers are involved in designing and implementing 3D engines and technologies on various mobile and/or gaming devices (iOS, Android, Windows, etc), developing tools for 3D videogames creation and participating in the creation process along with the game design and art teams. Qualifications: ? Excellent skills in C++ and at least three years of experience in C++ programming; ? Good knowledge in 3D mathematics (Linear algebra, arrays, vectors); ? Experience with graphic libraries (OpenGLES 2.0/3.0/3.1, Metal, Direct 3D); ? Previous experience in video game programming or other 3D applications (homemade applications accepted); ? Knowledge of the major 3D modeling and animation software is a plus; ? Knowledge of current game engines and tools (Unity/Unreal/Crytek/etc) or physics engines (Bullet/Havoc/etc) is a plus; ? Able to quickly learn and utilize unfamiliar concepts; Responsibilities: ? Program the game according to the game design document and the programming rul...