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IT & Programming
Hourly Rate: $20 - $30 / hr   |  Duration: Not Sure  |  Posted: 15h, 44m ago  |  Ends: 14d, 8h  |   4 Proposals
I have a globe built on OpenGL ES, which works on older devices, but has an issue on newer ones. Any OpenGL ES experts who can help ? Once fixed, a further idea for this app is to listen to international radio stations, chosen based on globe location.
Category: Mobile Applications       
Preferred Location: Western Europe, Eastern Europe

m****ifx
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| m****ifx
|    United States
Fixed Price: $1,000 - $1,100   |  Posted: Aug 24, 2015  |  Ends: 5d, 3h  |   7 Proposals
OpenGL OpenGL physical mathematical making all functionality ported to the server portal services and physics and graphics work as wanted
Category: Software Application       
Skills: Physics, OpenGL ES       

G****rln
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| G****rln *
|    Saudi Arabia
Fixed Price: $100 - $300   |  Posted: Aug 24, 2015  |  Ends: 5d, 3h  |   7 Proposals
Web-based client for accessing OpenGL making all functionality ported to the server portal services and physics and graphics work as wanted
Category: Software Application       
Skills: .NET Framework, AJAX, Javascript, OpenGL ES       

G****rln
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| G****rln *
|    Saudi Arabia
Fixed Price: Less than $500   |  Posted: Aug 20, 2015  |  Ends: 1d, 16h  |   5 Proposals
I would like to simulate weather conditions in a cocos2d scene. The current setup is nested as follows: -Scene -GUI -Scrolllayer -Oceanlayer (shader which simulates ocean effect) -Ships The weather condition effects should perform well enough to be compatible with iphone4 devices and above. The requested weather conditions are: -Foggy (indicate level of fog based on parameter) -Raining (indicate level of rain based on parameter) -Snowing (indicate level of snow based on parameter) -Waterspout (CCNode to add to oceanlayer) The effect should run on top of the ocean layer effect. For clarity purposes: wind is a parameter in the ocean layer. The Cocos2d framework is for iphone, version 3+.
Category: Mobile Applications       
Skills: OpenGL, iOS Development, Cocos2d, Shader       

m****aan
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| m****aan
|    Netherlands
Hourly Rate: $20 - $30 / hr   |  Duration: 3-4 weeks  |  Posted: Aug 15, 2015  |  Ends: 7d, 0h  |   8 Proposals
Qualified Matlab/C++ developer needed to implement support for 3D visualization in Matlab/Psychtoolbox using the Oculus Rift DK2. Specifically, need to write an interface to send head-position from the Rift to Matlab and provide an OpenGL-based method/shader in Matlab to display projectively correct stereoscopic 3D in the Oculus Rift. Can provide a working example based on Rift DK1 for reference. Requirements: - Confident knowledge of Matlab - Minimum 1 year of C++ experience - Documented experience working with the Oculus Rift - Prior experience with Psychtoolbox is an advantage - Need to be able to provide well-thought out and documented code
Category: Other IT & Programming       
Skills: C, OpenGL, C++, MATLAB       

r****ers
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| r****ers
|    United States
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