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Time Left: Less than 7 days
Fixed Price: Less than $500   |  Posted: Jul 25, 2015  |  Ends: 5d, 15h  |   4 Proposals
This is a one-time, very specific order. I have 2 shader tasks: 1) A translucent blurred shader, which when applied onto an object, would just render anything behind it smoothly blurred (i.e using Grabpass). I need it to have an adjustable range of effect (0= totally no effect, 1 = full iOS7-like effect) 2) A vertical "motion blur"-like effect, which takes the texture (no Grabpass this time) and blurs it vertically (see Photoshop Motion Blur effect). Again I need it to have an adjustable range of effect (0= totally no effect, 1 = fully vertically blurred effect) Both shader need to use Shader model 2 and run smoothly (no framerate drops) even on weak mobile with 10-15 planes per each shader. I have a working example for both shaders (which I can send to you as a starting point) and they work great with all of the parameters that I need, but I find their blur not of great visual quality (my version looks more like blurred crosshatch than iOS7-style blur) this is why I nee...
Category: Mobile Applications       

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| t****nko
|    Russia
Fixed Price: Not Sure   |  Posted: Jul 24, 2015  |  Ends: 4d, 20h  |   25 Proposals
Hello i need help with some issues i have on my game app using unity 3d ill give you more information
Category: Mobile Applications       

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| j****y13
|    United States
Hourly Rate: Not Sure   |  Duration: Not Sure  |  Posted: Jul 23, 2015  |  Ends: 3d, 18h  |   10 Proposals
We are building a virtual reality experience on the power of exponential change. We currently have eight separate 3D animations with varying levels of complexity. We are open to working with multiple animators but we want a consistent design and feeling for each of the animations. Animators could all come from a single animation studio or independent animators could work together. Below is a very brief description of each animation. More detailed descriptions will be given to the final candidates. 1. Animated logo 2. Comparison of linear and exponential growth curves 3. A history of computing and computing power 4. A globe connected at different nodes 5. An ocean of data rising first to the height of a mountain and then into space 6. Mushroom cloud with data flying out of it 7. Riding an exponential curve 8. Venn-diagram We want to keep the 3D models relatively simple and low-poly, but with a polished professional look. The animations can be done in any program but all of the anim...
Category: Animation       
Skills: 3D, Animation, 3D Modeling, 3d Animation, Unity       

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| m****son
|    United States
Fixed Price: Not Sure   |  Posted: Jul 22, 2015  |  Ends: 2d, 3h  |   55 Proposals
Seeking experience Unity3D mobile game developer (iOS & Android) to build a paper plane game similar to   [obscured]  /flight-paper-plane-physics-game/ . Job Scope 1. GUI & Scene design is provided in Unity3D 2. Develop game logic and flight physic (open source engine is acceptable) 3. Build web services to store user and game data 4. Game to run on iOS 6+ and Android 4.2+ smartphones. 5. All deliverables copyrights owned by us Bidder to present relevant mobile game dev in Unity3D to be shortlisted to receive full spec.
Category: Mobile Applications       
Skills: Android, iPhone App Development, Unity       

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| J****ank
|    Malaysia
Hourly Rate: Not Sure   |  Duration: Not Sure  |  Posted: Jul 21, 2015  |  Ends: 1d, 6h  |   22 Proposals
We are looking for developers with 2-3 years of experience in Unity 3D. Should have a valid passport. Also, let us know if willing to travel to client side. (U.S.) If interested, kindly send across work samples for review. Also provide your contact details.
Category: Other IT & Programming       
Skills: Game Development, Game Programming, unity 3D       
Preferred Location: India

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| d****0in
|    United States
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