I have over ten years as a professional writer for companies like Microsoft and LucasArts. I can crank out fast, stylish, reliable copy whenever you need it.
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I specialize in interactive media and games, with a strong emphasis in narrative design, script writing, and dialogue work. I've also got background in both marketing and journalism.
If you need it written fast and well, we should talk.
I have over ten years of game writing experience, working with such publishers and developers as Microsoft, Big Huge Games, DICE, Curly Monsters, Real Time Worlds, LucasArts, and Silicon Knights.
I've written and revised game narratives, designed and written complex sports commentary scripts, written scripts for in-game cutscenes, assisted with voice-actor casting, directed voice sessions, written and edited print game manuals and electronic help text, and worked with marketing departments on electronic and print advertisements as well as product tie-ins, such as game novelizations.
My goal is to take the best philosophies and approaches of print, film, graphic novel, and television storytelling and use them to help reinvent and redefine the role of story and character in videogames.
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