I have over ten years of freelancing small independent projects with a strong passion for animation. I have a traditional approach to animation through studying the classic 2D animators core principals of movement that established the foundation of all animation used today.
Autodesk 3DS Max and Maya are my preferred software tools. Through each, I am capable of rigging and preparing characters for animation with appropriate control rigs for your next animation project fast and on-time.
With regards to 3D modeling, I have advanced...