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Christelle R. | Elance
 
176985602337900
Last Sign-in: Mar 18, 2013

Christelle R.

Character modeler / 2D-3D illustrator
   France
  |   Paris, Paris

Overview

2D/3D graphic designer for over 14 years with Lightwave, Maya, 3DS Max and Z-Brush.

Christelle has gradually specialized in character modeling, photorealistic or cartoon as a CG artist or supervisor for the video game or animated movie (Lead character modeler on "I Am Alive / Ubisoft). But she also knows the creation of sets and vehicles in different styles. Curious to learn and understand, she worked for video games, advertising, 2D and 3D animation, docudrama and R & D projects of all sizes.
She has experienced low polygon modeling and...

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Portfolio

* Personal project / Mai 2003 This is a character based on the same mesh as for the...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
* CODE K-1 Personal project april 2003 / picture Published in Exposé 1 I used Sub-patch...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
* Rainforest / 2000 - Personal project This image is the result of a research on the...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
A page dedicated to video games for which I worked.
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
Hard modeling elements, such as cars, boats ect .... for interior design project or...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
Modeling test for Manga character - 2007
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
* Top picture / Main video game character - InGame version - 2008 Lightwave 3D,...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0
* Top picture : billboard for TV and movie theatre. I made the dragon textures - Amora...
http://christellerouchaville.cgsociety.org/gallery/%C2%A0

Skills (6)

Tested
Modeling : hard or Organic ( Morph; Uv; texture; Normal-map)
Illustration 2D-3D
3ds Max
Z-Brush
Project Manager
Production manager

Employment

Freelance
3D Artist / Supervisor Modeling and Texturing
2005 - 2012
*** Serious Game *** Character Design / Modeling / morphs Expressions / Posing / UV / textures / rendering. • Aéroports de Paris (ADP) • Hotel (Ibis hotel group). *** Video Games *** ( Sony / EA /...
HD3D-IIO
Product Team - Assistance MOE HD3D SAS
2009 - 2009
Master Degree internship ITMP - Project Management French Competitive Cluster CAP DIGITAL Responsible for facilitating internal communication project (Journal, meetings, wikis), to establish the...
Ubisoft / Darkworks ( video game)
Lead Modeling Character ( AAA - I am Alive)
2006 - 2008
Lead modeling Characters, Darkworks Developer of Video Games "I am Alive" Video Game AAA published by Ubisoft. Implementation and monitoring of production of characters in the game FPP Phase 3:...
Xilam Animation
Production manager (internship)
2003 - 2004
Production manager (internship) Xilam Animation Assistant production manager on the series RATZ & Tupu traditional animation / broadcaster France 3
Dotvision Research ( R&D)
CG Artist Senior
2000 - 2003
Senior graphic designer, Dotvision Research, Paris Research & Development for 3D application dedicated to the Internet. Among diferentes things, I have: cut, define and document the process of our...
Shen Technologies ( video game )
Cg artist / 2D 3D
1997 - 1999
- Adidas Power soccer 2 - Sony / PSYGNOSIS - Adidas Power soccer 98 - Sony / PSYGNOSIS - Publicité Adidas AG - Need for Speed 4 - EA- Scène cinématique test d’ouverture du jeu - NFS 4 & motor city/...

Education

ESIEE - Ingeneer School
Master Degree in Project management ( MS -ITMP)
-
Gobelins School
Production manager in animation movie and video
-

Keywords

Modeling
UV mapping
texture
character design
illustration
My Snapshot
Design & Multimedia
1
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Identity
Username
Christelle-R
Type
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Member Since
June 2012
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Christelle R. | Elance

Christelle R.