Art and designing are my thing. I enjoy nothing more than letting my creative juices flow and creating characters, monsters, entities, that have not been seen before. I am fairly new to the industry but new is what brings fresh new ideas to the plate. I am very competent at what I do and feel I need someone to allow me an outlet to express all the raw design I have stored inside me. I have knowledge of Photoshop, Illustrator, Maya, Zbrush, Mudbox, UDK, Nuke , Final Cut , Endorphin and I am very enthusiastic about learning new softwares....
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I am a recent graduate of Full Sail University. Receiving a Bachelor of Science degree from Full Sails vigorous and demanding program is no easy task however; it is a goal that I have accomplished with tenacity and an open mind. Being well versed in programs such as Maya, Photoshop, ZBrush, UDK and Final Cut I feel I am ready to put my knowledge and skills to work.
In my studies I excelled in the more creative courses such as 3D sculpting. With an ample amount of ideas concerning the topic, it was only natural I become a modeler. I draw inspiration from anything and everything around me allowing me endless possibilities in the realm of what I can create.
For my final project I created a game, which I was given five months to finish. Deadlines, change of plans, conflicting ideas and scheduling miscommunications can all lead to setbacks, but I learned how to properly manage time and overcome unfavorable situations. These are valuable assets gained through hands on experience. In the end my hard work was rewarded; Indies game channel reviewed the game, it was entered in the 13th Annual Independent Games Festival, and was recognized by Full Sail as one of their best student generated games.
I believe knowledge is the key to success. If there was ever something I didn't know I would be enthusiastic about the opportunity to learn because every experience is a chance for growth. I take my work very seriously, and pride myself on making sure the nuances of my works...
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