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Dan Shocknesse | Elance
 
176985602337900
Last Sign-in: Sep 4, 2014

Dan Shocknesse

   United States
  |   Anaheim, CA

Overview

As a game designer for the past 3 and a half years it has been my pleasure to do what I love to do, which is to make video games. I have been a designer on 7 different titles across 6 different gaming platforms (Wii, PSP, PS3, PS2, XBox 360, Nintendo 3DS). As a game designer I have worn many hats and have taken different responsibilities. These have been, but not limited to:

Creating Game Design Documents
2D Map outs of levels
Creating greyboxes of levels
Scripting game systems
Scripting gameplay
Adding in animations
Working with entire...

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Skills (10)

Tested
Level Design
Game Design
Lua
3D Studio Max
Sound Forge
Scripting
Visual Studio
PS3
Game Development
Xbox 360

Employment

Silicon Beach Media
Lead Game Designer
2013 - 2014
Currently working with an awesome team to make great game experiences for iOS and Android platforms. My duties includes: Writing out the GDD and documenting all game needs Working in C# working...
Pixel Finder Games
Game Designer
2011 - 2013
Currently working on a few Mobile Titles... Danger Days (Android, iOS) - It has been my wish to work on a point and click adventure and decided to design and produce a title for Andriod/iOS. This...
Papaya Studio
Lead Game Designer
2011 - 2011
Cartoon Network: Punch Time Explosion XL (Xbox 360, Wii, PS3) I worked on updates from the 3ds version to the console version. I oversaw the level updates for single and multiplayer gameplay....
Papaya Studio
Game Designer
2008 - 2011
Cartoon Network: Punch Time Explosion (3DS) I worked on the frontend menu as well as flow of the single player experience. I also helped out with creating a system for the multiplayer items. I...

Education

Full Sail University
BS
-
Overview  |  Job History  |  Resume/C.V.

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Identity
Username
dshock51
Type
Individual
Member Since
September 2014
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Dan Shocknesse | Elance

Dan Shocknesse