Find freelancers. Lose those costly delays.

With 1.7 million freelancers, we'll match you with the perfect talent.

or, Register with Elance »

Promethean Studio1

Creative modelers , riggers , animators
   United States
  |   Baltimore, MD
One or more team members at Promethean Studio1 are verified.  Learn More

Overview

Minimum Hourly Rate $35

Creative Freelance 3D Artist


3D Modeling , Rigging , Animation 10+ years experience.

Here at PS1 our creative focus is on excellence and careful attention to details. Bringing your ideas and visions to LIFE !

Hard surface modeling, Organic modeling/Character modeling , Environmental modeling, Prop modeling

Software: Photoshop, Maya, Zbrush, Illustrator, 3D Studio Max, After Effects, and various other production tools.

I am a self taught 3D artist with over 10 years invested in learning and practicing my skill/talents.
Through the...

Read More »
Jun 23, 2015|Other - Design|Private|Completed
|
5.0
Jun 23, 2015|Other - Design|Private|Completed
|
5.0
May 27, 2015|Other - Design|Private|Working
May 14, 2015|Other - Design|Private|Completed
|
5.0

View All »

Portfolio

Created in Maya, ZBrush, Substance painter
Modeled in Maya , Sculpted in ZBrush , textured in Substance Painter
Modeled in Maya , Sculpted in ZBrush , textured in Substance Painter
I created this 3d Model using Maya , ZBrush, Topo Gun, and Substance Painter...
I created this 3d Model using Maya , ZBrush, Topo Gun, and Substance Painter...
I created this 3d Model using Maya , ZBrush, Topo Gun, and Substance Painter...
I created this 3d Model using Maya , ZBrush, Topo Gun, and Substance Painter...
Created in Maya textured in Substance Painter
Created in Maya textured in Substance Painter
To be a very good character modeler the artist really should have a solid...
Concepted and rendered in Daz 3D Studio , I intend to recreate the concept using Maya ,...
Lord of the Underworld / The Keeper of the Underworld Concepted and rendered in Daz 3D...
Very early work, but this is my rendition of the Main Character " Kinai ",...
Very early work, but this is my rendition of the Main Character " Kinai ",...
Very early work, but this is my rendition of the Main Character " Kinai ",...
Very early work, but this is my rendition of the Main Character " Kinai ",...
Dwarven Character Name: Hagar Brohak Hagar Brohak is from the Dwarvin lands of...
Dwarven Character Name: Hagar Brohak Hagar Brohak is from the Dwarvin lands of...
Dwarven Character Name: Hagar Brohak Hagar Brohak is from the Dwarvin lands of...
Dwarven Character Name: Hagar Brohak Hagar Brohak is from the Dwarvin lands of...
Dwarven Character Name: Hagar Brohak Hagar Brohak is from the Dwarvin lands of...
Created a new logo for PS1
created with Maya rendered with mental ray
Modeled , Textured in Maya and Rendered in Mental Ray and final gather
Modeled , Textured in Maya and Rendered in Mental Ray and final gather

Skills (20)

Tested
Pixologic ZBrush
ZBrush
My Score
avg
Animation
Animation
My Score
avg
3D Modeling
3D Modeling
My Score
avg
Rigging
Adobe Photoshop
Adobe Photoshop
My Score
avg
3ds Max
Autodesk 3ds Max
My Score
avg
Passed
Game Development
Gamification
My Score
avg
Passed
Adobe After Effects
Maya
Autodesk Maya
My Score
avg
Passed
C++
Python
C#
Texture Artist
CryEngine3
Unity
Unreal 4
Nuke
V-Ray
Short Story Writing
Cartooning

Service Description

Flexible art style
1. Realistic
2. Stylized
3. Cartoon

3D Modeling / Sculpting, Texturing, Rigging, Animation, Lighting, Rendering, Composting

Modeling
1. Hard surface modeling
2. Organic modeling / Character modeling
3. Environmental modeling
4. Prop modeling

Texturing
1. Creation and application of textures (Diffuse, Normal,Displacement, Ambient occlusion,Shadow, Depth, Specular, etc)
2. UV layout
3. Substance Painter and PBR materials

Rigging
Simple to advanced
1.Character ( biped, quadruped )
2. Creature ( biped, quadruped )
3. Prop
4. Mechanical
5. Vehicle

3D Animation
1. Character Animation
2. Vehicle Animation
3. Prop Animation
4. Logo Animation
5. Product Visualization

Logo Design
Book Cover Design

Tools of the trade,
We Use a variety of software to complete the task:
1. Autodesk Maya
2. Photoshop
3. ZBrush
4. 3D Studio Max
5. Illustrator
6. After Effects
7. Nuke
8. Marvelous Designer
9. TopoGun 2
10. xNormal
11. CrazyBump
12. RealFlow
13. Unity game engine
14. Unreal 4 game engine
15. CryEngine
16. InDesign
17. Quixel Suite
18. Visual Studio
19. Substance Designer
20. Substance Painter
21. Motion Builder
22. Keyshot5



My mission is to bring your ideas, and visions to life. Using the experience that I have gained from studying and perfecting my craft .I will work with you until you are satisfied and your needs are met.

Talent/Skill Set 1 - 10
My skill set rating / self evaluation

1. Modeling & Sculpting ,10
2. Rigging , 9
3....

Read More »

Keywords

3D Modeling
Autodesk Maya
Animation
Zbrush
Sculpting
Games
Photo Shop
3dsMax
Rigging
Game Design
Game Development
Unity
Unreal 4
3d Printing
Cryengine
Company Snapshot
Elance Level
Level represents activity and experience on Elance. Freelancers start at Level 1 and achieve higher levels through their work. A higher "Level" indicates greater earnings, ratings and other achievements on Elance. Learn More »
  • 12 months
  • Lifetime
Jobs
13
61
0
Total
Milestones
Hours
Reviews
5.0
Recommend
Clients
Total
Repeat
Earnings
Private
Private
Total
Per Client
Identity
Username
faroucess
Type
Company
Member Since
October 2013
Elance URL
Verifications
0
Team
Chuck W.
Chuck W.
Staff
TLCamp
TLCamp
Hiring Manager and Account Manager
Chris Crass
Chris Crass
Staff
Groups
Promethean Studio1 | Elance

Promethean Studio1