I'm an expert 3D real time related technologies programmer like OpenGL, GLSL or in a more general way, GPGPU (OpenCL mostly) Also I have experience with video-games programming in the next platforms: iOS, PSVita and PS3.
I do programming or consulting tasks related mainly with GPGPU and all associated technologies always talking about real time applications.
My experience with C/C++/OpenGL is about 15 years old (since the OpenGL 1.1 version!) , and I'm one Leader of the Khronos Group Chapters (the association that owns and manages OpenGL/OpenCL/WebCL/OpenVG and more https://www.khronos.org/chapters/locations/gijon-spain )
In the past I worked on iOS and PSP videogames developments (for more than 5 years) as well as on Digital Photogrammetry applications (for more than 5 years)
I'm also one of the patent holders of an 3D integral body scanner device (both in the hardware and software parts)
I algo have a long experience of industrial devices for Computer Vision (cameras, lasers, structured light emitters, etc) and the related algorithms.
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