Modeled textured and rendered. Cartoon style character. This character was created and...
I created this character as a self promotional piece. To show my design posing lighting...
I modeled rigged and posed and lit the character, production time approx 3 days
Designed and modelled, rigged and rendered this mascot character , production time 3 to...
Rotation of the Mascot character
I created this character for my ipad game Rootin tootin shootin. Production time two days.
A selection of poses of my Grandpa character, I created him for the iphone game Rootin...
Modeled textured and rigged three robot characters from clients concept drawings....
Designed Modeled and textured.
Designed, modeled and textured.
Sculpted in Sculptris and Zbrush, rendered in Cycles render engine Blender
Sculpted in Sculptris and zbrush. rendered in Blender.
sculpted for a 3D print, production time 3 or 4 days.
modeled, textured and rigged in approx 3 days
Semi-Cartoon style modeled textured and rigged approx 2-3 days.
I made the image using Adobe Flash, Photoshop and 3D rendered models
I created this illustration with 3D models rendered in a toon style
A selection of my animation modeling and video game work. enjoy!
designed and modeled, lit and rendered. I created this in about 4 to 5 hours.
I sculpted and posed a dinosaur suitable for 3D printing production time 4 days
I designed and created the character and animals in flash, the tractor is a 3D model...
Sculpting study old man, production time 1 day.
I created a 3d mascot design and 3D model for printing.
modeled posed and rendered character from clients design. production time 3 to 4 days.
Extremely Low poly character made for Mobile phone game. Created in about 5 hours.