I have an XNA 3D engine that was created, it is a pretty basic engine (model loading, texturing, lighting). I have a need to be able to dynamically add and size a "SkyDome" that can give my scene the look of a sky and grass. I should be able to also dynamically load any texture I want that can be applied to the SkyDome.
I think for t...
Skills: c#, game development, game programming, computer graphics
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