Talented and sought-after professional with five years of full-time game development experience. This includes more than 25 games on various platforms such as Steam, iOS, Android, Facebook, and more.
Also a University of California graduate with an individual major incorporating game design, film, theater, and creative writing.
*Monster Boy and the Wizard of Booze by Game Atelier
*Blossom Tales by Castle Pixel -- (funded by FDG Entertainment)
*School Spirit for EPISODE by Pocket Gems -- (thousands of readers a week)
*Dungeon of Madness by Game Stew -- (5/5 on TouchARcade)
Strong writing background includes linear and choice-driven narratives, dialogue, quests, characters, lore, descriptions, cinematic cutscenes, and more.
Has served as the following game development roles: gameplay designer, art director, pixel artist, marketing/press writer, and tester. Lastly, I also write articles on a weekly basis on game design, industry trends, and more.
University of California Santa Cruz
"Game Narratives and Design"
2006 - 2010
Countless clients in past 5 years
Freelance Writer/Designer for Games
2009 - Present