I focus on creating realistic models of objects, buildings, and people. I developed my skills with 3D Studio Max, making models for the Vizard virtual reality environment. While precise representation is important, I think that one also has to focus on an aesthetic representation.
Design is ultimately a matter of taste. I try to always remain flexible, patient, and above all interested. Half of the job are the little adjustments in the end that can make or break the credibility of the model. I will remain open to communication and work with...