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Victor A. | Elance
 
176985602337900
Last Sign-in: Mar 21, 2015

Victor A.

Unity3D developer
   Denmark
  |   Hvidovre, Capital Region

Overview

Minimum Hourly Rate $16

I have more than 3 years of commercial experience in Unity3D development. I've been working in small teams making different mobile games, few of which had been published.
Currently I study video games design and technologies in Copenhagen and that knowledge comes very handy while developing projects for others or for myself.
I've been participating in game jam and showcases.
My skillset covers various aspects of Unity: I worked on 2D and 3D games; wrote CG shaders and worked with animated skinned meshes exported from 3rd party applications....

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Apr 10, 2014|Mobile Applications|$797|Completed
Dec 5, 2013|Mobile Applications|$49|Completed
Dec 3, 2013|Mobile Applications|$160|Completed
Nov 23, 2013|Other IT & Programming|$20|Completed
|
5.0

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Portfolio

Exile game jam project in which I participated as a game logic programmer and shader...
It is a sequel to the first flash game, ported on android and ios devices using Unity3D
There will be three playable characters
The game map will consist more than 50 unique levels
You can play against artificial intellegence or even friends using the Internet
You can improve your skills for points, which you get when you win a battle
The menu has nicely animated lightning effect
The result of beast lightmapping
Dual-mapping was used, which gives opportunity to mix mapped lightning and...
The figher has more than 25 animations of punches, blocks and KO falls
Post effects were used to get nice and smooth view
Physically-interactive objects were made
The plan was to have female fighter as well
A shader was written for the mirror
Name and picture are supposed to be downloaded from the web-portal, where the game is...
The knock-downed fighter just fell down
You can control your tank using mouse\keyboard on PC, or HUD buttons on mobile devises
You can choose a tank to play and connect to a server
You can play with your friends
Post effect shader was written to make this effect
Cool blow-up effect when you destroy a target
After you blow up a tank just pieces remain
I used skinned mesh animations in Maya to get nice effects
Beast lightmapping was used
* Main logo is animated * To choose level you need to swipe with your finger

Skills (5)

Tested
C#
Game Development
3d Graphics
C++
CG Shaders

Service Description

I provide help with:

* C# (JavaScript) Programming, Code Deisgn
* Effects, using shaders and particle systems
* Game parts: prefabs, scenes
* A fully-implemented game, if you provide with resources (meshes, textures, sounds)

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Employment

Artificial Soul Interactive
Founder
2013 - Present
Unity3D developer and freelancer
Red River Games
Game Programmer
2013 - 2013
Unity3D developer
Cave of Wonders studios
Game Programmer
2011 - 2013
Unity3D developer
NDroidz Software
Game Programmer
2010 - 2011
Unity3D developer

Education

IT University of Copenhagen
Master's degree in Games, Technology track
2013 - Present
Technical University of Moldova
Bachelor's degree in Information Technologies
2008 - 2012
Overview  |  Job History  |  Portfolio  |  Resume/C.V.

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My Snapshot
IT & Programming
1
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Identity
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WhiteDevil
Type
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Member Since
January 2013
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Victor A. | Elance

Victor A.