I am a self taught 3D Generalist Artist from Egypt with 5 years experience so far, specialized in most digital sculpting, organic/hard surface modelling, most Interests (Texturing, Shading, lighting and Rendering)
My Primary tools are Maya, Zbrush, Mudbox, Photoshop, Nuke, After Effects, UVLayout, Bodypaint.
I'm Available for Freelance and Full-Time position
- 3D Modelling of hard surfaces, Characters and Environments
- Shading and Lighting