Find freelancers. Lose those costly delays.

With 1.7 million freelancers, we'll match you with the perfect talent.

or, Register with Elance »

Profile >
Portfolio
Mark Florentino

Lead Combat Designer for Green Lantern: Rise of the Manhunters

by Mark Florentino, last login 811 days ago

 Lead Combat Designer for Green Lantern: Rise of the Manhunters  Skills utilized:  Designed motions/behaviors for hero and NPC/AI characters, Performed fight choreography for animation reference, Designed boss encounters, Lead team of Combat Designers, Used C++ based scripting language for implementation, Creative brainstorming, Wrote character and combat design documents, assisted with game balancing, tuning, and pacing. Game shipped on PlayStation 3 and Xbox 360. Video Game |  Fight Choreography |  Combat Design |  Scripting |  Character Design |  Design |  Game Design |  Console |  Martial Arts |  Game Balance and Tuning
Description
Skills utilized: Designed motions/behaviors for hero and NPC/AI characters, Performed fight choreography for animation reference, Designed boss encounters, Lead team of Combat Designers, Used C++ based scripting language for implementation, Creative brainstorming, Wrote character and combat design documents, assisted with game balancing, tuning, and pacing. Game shipped on PlayStation 3 and Xbox 360.
http://www.mobygames.com/game/green-lantern-rise-of-the-manhunters
Tags
Video Game Fight Choreography Combat Design Scripting Character Design Design Game Design Console Martial Arts Game Balance and Tuning
176985602337900
Last Item
US
Mark Florentino

Mark Florentino

Game Development, Combat Design, LUA, C++, Microsoft...
Irvine, CA
0.0
New on Elance
N/A
rate
About Mark Florentino
Over 10 years experience in the game industry as a Game Developer, Combat Designer, and Martial Artist.
More Samples
Mark Florentino | Elance

Mark Florentino